Twenty years ago, a tabletop game ended in disaster, and the fallout shattered friendships. None of them have spoken since. Now they each receive a mysterious invitation to a one-shot DnD session. But, when they arrive, they wake up inside the bodies of their characters. They''''re trapped in a dark fantasy world where the rules of the game are real, and so is the trauma they tried to forget. Three broken players. One common thread. And a game that remembers.