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Glossary Chapter

  One Chance

  Glossary

  Plot Summary

  One Chance is a story of a group of casual gamers in the Philippine-made VRMMORPG. Their goal is to just enjoy the game for as long as they can, as they are a ragtag group of individuals who use it as escapism from their issues in real life. However, because of the game’s unavoidable competitive and business sides, they are thrust into the game’s lore and real life politics. Can this group survive and convince everyone to leave them alone?

  Setting

  One Chance is set in the Philippines, a small archipelago in South East Asia. To be precise, the story is in Davao City, where our protagonists currently live in. Narra Town is a rustic outdoor-style town with western style log houses, while the cities will differ depending on the location. This story will eventually encompass the whole country so watch out for that.

  Term Translations and Equivalencies

  The native terms I am using are from the Tagalog language, the majority language of Filipinos. I have had problems incorporating language in a story like this, since Filipinos not only speak Tagalog, they don’t speak formal Tagalog (the kind of language you read). Even worse that it’s in Davao, since the majority speaks Bisaya and not Tagalog. There are several variations and dialects of each language in the Philippines, and I decided to just do away with them. Taglish, Bistag, and the like cannot be accurately delivered in the English language and I apologize for that. The apostrophe serves as an indicator for stress in the pronunciation.

  Kuya (Koo’-ya): brother

  Lola (Lo’-la): grandmother

  Hoy: informal term for calling someone

  Tao (Ta’-o): human

  Diwata (Dee-wa’-ta): elf (to be accurate, fairies/spirits of nature)

  Duwende (Doo-wen’-de): dwarf (in Filipino mythology, they don’t do mining)

  Aswang(As-wahng’): similar to the Japanese Youkai

  Nuno (Noo’-no): gnome (they live in little hills of soil and can control luck)

  Manong (Ma’-nong): informal term for old man

  Tiyo (Ti-yo’): uncle

  Tiya (Ti-ya’): aunt

  Bathala (Baht-ha'-la): god

  Bayani (Ba-ya'-nee): hero

  Statistics

  I will not being going any more in-depth than this. I am sorry to those who like numbers.

  STR: Physical attack power, determines how heavy your armor and gear can be

  AGI: Total speed of the body, also reaction speed, running speed, attack speed

  INT: Magic attack power, also determines MP pool

  DEX: Critical hits, accuracy, reaction time (higher dexterity, higher chance of evading manually)

  CON: Determines HP pool, helps resistance to foreign elements not related to combat

  STA: Determines stamina pool which is the amount of physical techniques you can pull off in a certain amount of time

  Enjoying the story? Show your support by reading it on the official site.

  LUC: Random spikes to stats every 30 seconds in combat, out of combat there is an increase to find treasure and better loot

  MGK ATK/PHY ATK/DEF calc: (INT/STR/CON * 2)

  MGK DEF: (CON * 1.5) + (INT * 2). Applies to basic mana-oriented magic attacks without elementals. If the magic attack is elemental, factor in resistances

  RES: MGK DEF + RES

  HP: (CON * 100)

  MP: (INT * 100)

  STA: is equal to how much stamina points there is (without counting bonuses)

  Characters

  Name: Andrew Jay Lopez

  Age: 24

  In-game Name: Jay Low

  Real Job: Substitute Helper, Handyman

  In-game Class Titles: Farmer, Baker

  Character Theme:

  Statistics (as of Chapter 2: Tiksal Cave)

  Level 12 Farmer: 48% XP to Next Level

  Total Basic Stat Points: 60

  STR: 10

  AGI: 10

  INT: 10

  DEX: 5

  CON: 10

  STA: 10

  LUC: 5

  Physical Attack: 20

  Physical Defense: 20

  Magic Attack: 20

  Magic Defense: 35

  Health Points: 1000

  Magic Points: 1000

  Stamina Points: 10

  Name: Kristian Jude King

  Age: 22

  In-game Name: Jude Lawbreaker

  Real Job: Gym owner and instructor

  In-game Class Title: Swordsman

  Character Theme:

  Statistics (as of Chapter 2: Tiksal Cave)

  Level 16 Swordsman: 20% XP to Next Level

  Total Basic Stat Points: 80

  STR: 30

  AGI: 10

  INT: 5

  DEX: 5

  CON: 15

  STA: 10

  LUC: 5

  Physical Attack: 60

  Physical Defense: 30

  Magic Attack: 10

  Magic Defense: 32.5

  Health Points: 1500

  Magic Points: 500

  Stamina Points: 10

  Spoilers and Updates

  I might be getting a cover soon. Also, all of the statistics up there don’t only apply in combat; they apply in things outside of it as well, as evidenced by the LUC stat description. The statistics I revealed for both Jay and Jude are all base stats with no bonuses. With their potato farming, Jay’s baking lesson, and Jude’s chance meeting with Wantuk, some stats have gone up with permanent bonuses. Can you guess which ones they are?

  I am sorry if the story is slow right now. I like to build the world up before I dive into the action. As an apology, here are some music themes for upcoming characters:

  As a special, Miss Lee:

  I can't think of anything for Mia.

  Thank you for reading.

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