The abrupt severing of the neural link left Bennett momentarily adrift in a sea of phantom sensations. One moment, the gritty warmth of the desert sun had clung to his virtual fur, the rhythmic sway of Lyra’s vardo beneath his paws a comforting constant. The next, he was back in the cool, musty stillness of the storage room, the smooth, unforgiving plastic of the D.I.V.E. helmet pressed against his scalp. He fumbled for the release, his real fingers feeling clumsy and thick compared to the deft, elongated digits of ProlixalParagon.
As the helmet detached with a soft hiss, the familiar, sterile hum of the Alluring Realms facility washed over him, a stark contrast to the vibrant soundscape of Ludere Online. He pushed himself up in the cramped confines of the Lazarus Pod, his limbs heavy and unfamiliar without the lithe agility of his Fennician form. A strange sense of nakedness prickled his skin; the comforting weight of his white fur, swirled with intricate patterns of rich black, was gone, leaving him feeling exposed and vulnerable in his mundane janitorial uniform. His balance felt subtly off, his center of gravity subtly shifted without the counterweight and expressive language of his bushy tail. He ran a hand down his back, a ghost of the absent appendage tingling against the fabric of his work shirt.
He swung his legs out of the pod, the cool air of the storage room a welcome, grounding sensation after the intense immersion. He stood slowly, his human legs feeling stiff and uncoordinated compared to the springy digitigrade gait he had grown accustomed to over the course of the day. He stretched, his joints popping softly, a physical reminder of the hours spent in the relatively static posture within the D.I.V.E. unit.
A glance at his watch confirmed it was late evening. The artificial lights of the storage room cast long shadows from the stacks of discarded equipment, the air thick with the scent of dust and forgotten technology. He pushed the lingering echoes of the desert – the vast, ochre expanse, the vibrant hues of the Vermillion Troupe’s vardos, the dry whisper of the wind – to the back of his mind. The real world, with its own set of pressing concerns, demanded his immediate attention.
He slipped out of the storage room, pulling the door quietly shut behind him. The hallway was deserted, the usual low hum of the Alluring Realms facility a constant, almost soothing drone. The fluorescent lights cast a pale glow on the linoleum floor, leading him through the silent administrative wing towards Dave Smith’s office.
As he walked, Bennett mentally reviewed the events of his full day of sanctioned immersion. The initial disorientation of spawning in the desert near the Red Fox Caravan still felt vivid. He recalled the intricate details of the caravan itself, the varied races mingling within, and the distinct cultural nuances he had observed. The encounter with the Vermillion Troupe in the oasis city of Pella was a key point; their unique traditions, their reliance on Ralyria, and the journey towards Dustreach seemed significant, especially given Dave's expressed interest.
The unexpected level up to level four still felt like a minor miracle. He hadn’t actively sought combat, yet his interactions and efforts with Ralyria had yielded progress which was only compounded by the unconventional way he approached the combat he did end up in while gathering the supplies for Marx. He would need to mention this, though he wasn't entirely sure of its implications or how to fully explain the circumstances to Dave if it wasnt an intended mechanic or feature.
The anomaly of his in-game sleep remained a central point of Dave’s curiosity. He had fallen asleep in the Vermillion Troupe’s vardo, a seemingly impossible occurrence within the D.I.V.E. unit. He would need to describe the experience as best he could, the fading awareness, the feeling of rest, and the disorientation upon waking. The time dilation may make it a bit difficult to differentiate and reorient at first but it still felt like the ratio was off. Like there should be a greater degree of dilation.
His burgeoning understanding of his Fennician heritage, gleaned from Lyra’s stories and his own observations, felt pertinent. The emphasis on family, the nomadic lifestyle, and the potential connection to the god Onthir were threads he was beginning to weave together. The subtle variations in Fennician fur patterns he had read about on the forums, and the unique black swirls on ProlixalParagon’s white coat, might even hold some significance.
He also considered the technical aspects – the responsiveness of the interface, the vividness of the sensory details, and the feeling of presence within the game world. The "cognitive drift" he had experienced, the lingering sensation of his avatar's fur upon logging out, was something Dave had shown a clinical interest in.
As he approached Dave’s door, Bennett took a deep breath, trying to organize his thoughts into a coherent narrative. He had a wealth of information to share, a full day of virtual experiences to condense into a meaningful report. The weight of Dave’s expectations, the precariousness of his situation, and the extraordinary opportunity he had been granted all pressed upon him.
Bennett’s knuckles hovered momentarily before tapping lightly against the smooth, cool surface of Dave Smith’s office door. The fluorescent lights of the administrative wing hummed with a familiar, almost soporific drone, a stark contrast to the vibrant soundscape he had just left behind in Ludere Online. For a fleeting moment, the whisper of desert winds and the rhythmic chanting of the Vermillion Troupe seemed to echo in the otherwise silent corridor. He took another slow, deliberate breath, attempting to anchor himself firmly in the reality of Alluring Realms before facing its CEO.
The full weight of the day’s extraordinary events settled upon him. What had started as a clandestine act of defiance had spiraled into an unbelievable opportunity, a bizarre research assignment orchestrated by the very head of the company. The memory of Dave Smith’s intense gaze, the precise instructions, and the implicit trust mingled with the lingering wonder of the digital world he had just inhabited for what felt like an eternity. The desert, the enigmatic Red Fox Caravan, the unique culture of the Vermillion Troupe – these vivid experiences now needed to be translated into a coherent and insightful report that would justify Dave’s unconventional decision.
He considered the sheer volume of information he had absorbed. The initial disorientation of finding himself in the arid landscape near the Red Fox Caravan, so different from the tutorial forests of Oakhaven, still felt palpable. He recalled the intricate tapestry of interactions within the caravan, the subtle glances and hushed bartering that hinted at a complex social structure. The journey with the Vermillion Troupe to the oasis city of Pella had been particularly illuminating, offering a glimpse into their nomadic lifestyle and their apparent reverence for the reactivated automaton, Ralyria. The elder, Lyra, her weathered face etched with wisdom, had spoken of Fennician traditions and the strong bonds of family, resonating with Bennett’s own deep commitment to Jenn, Jesse, and their children.
The trek towards Dustreach, the new settlement on the horizon, had promised further insights into the dynamics of the desert region. He had observed the anticipation of the Vermillion Troupe as they neared their destination, the subtle shifts in their conversations suggesting a mix of hope and perhaps a touch of apprehension about encountering other groups or challenges within the new territory. He had even begun to piece together fragments of the desert’s lore, whispered tales of ancient spirits and forgotten oases, adding another layer of depth to the world Dave Smith and his team had created.
Beneath the weight of the information he needed to convey lay the persistent, subtle echo of his avatar, ProlixalParagon. The feel of the virtual fur, the agile movement of his digitigrade legs, the glowing intensity of his eyes as he observed the digital world – these sensations, however fleeting, still lingered at the edge of his awareness, a testament to the immersive power of the D.I.V.E. technology. The memory of the desert sun on his fur and the comforting sway of Lyra’s vardo were almost tactile, blurring the lines between the digital and the real.
He had to present all of this to Dave – the specific observations, the tentative connections he had made, the sheer immersive quality of the experience. He needed to convey his understanding of the game world’s depth and his potential to provide valuable insights beyond mere gameplay. The unexpected level up he had experienced, seemingly triggered by his interaction with Ralyria, was another detail he would need to mention, uncertain of its significance in Dave’s eyes. He hoped his dedication and genuine fascination with Ludere Online would be evident in his report, demonstrating that Dave’s gamble on the night-shift janitor was not misplaced.
With a final, resolute breath, Bennett’s knuckles made contact with the door. A soft, almost hesitant series of taps broke the silence of the administrative wing. He stood waiting, the hum of the fluorescent lights suddenly seeming louder, the weight of his brown wristband a tangible reminder of the delicate balance he now navigated between the mundane and the extraordinary. The journey from overlooked janitor to clandestine explorer was far from over, and the next stage, the report to the CEO, was about to begin.
"Come in," Dave's calm voice called from within.
Bennett pushed open the door and stepped into Dave Smith’s office, the cool, meticulously organized space immediately contrasting with the dusty memory of Dustreach. The holographic display on Dave’s large, uncluttered desk flickered softly, casting a subtle light across the room. Dave looked up, his expression neutral but with the same keen focus Bennett had observed during their previous meetings.
His gaze swept past Dave to the desk, and Bennett’s eyebrows rose slightly in surprise. Spread across the polished surface were two covered plates, accompanied by cutlery and glasses of what looked like water and juice. A subtle aroma of warm food filled the air, a welcome contrast to the sterile scent of the office.
“Ah, Mr. Davies,” Dave said, his gaze steady. He gestured towards the spread with a subtle inclination of his head. “Please, come in. And have a seat.” He indicated the chair opposite his desk. “I anticipated you might be… peckish after your extended time in Ludere Online. One of these is for you to enjoy while you provide your report.”
Bennett stepped fully into the office and carefully closed the door behind him, the soft click of the latch amplifying the quiet anticipation in the room. He moved towards the offered chair, the plush leather a familiar sensation from their previous meeting. As he settled into it, a sudden awareness of his own hunger washed over him, a potent reminder that his last real meal had been his simple packed lunch hours ago. The simulated nourishment of the Vermillion Troupe’s desert grains and dried fruit now felt like a distant memory.
He glanced at the covered plates again, a genuine feeling of gratitude mixing with his nervousness. This unexpected gesture from the CEO was surprising, a departure from the formal and somewhat detached demeanor Dave usually projected. It suggested a level of consideration that Bennett hadn't anticipated. Perhaps Dave understood the immersive nature of Ludere Online and the potential for neglecting real-world needs. Or maybe, Bennett mused, it was simply a practical measure to ensure he could focus on his report without the distraction of hunger.
“Thank you, Mr. Smith,” Bennett said, his voice a little huskier than usual, a testament to his late night and extended virtual explorations. He gestured towards the covered dishes. “This is… very thoughtful of you.”
Dave offered a slight, almost imperceptible nod. “Time is of the essence, Mr. Davies. And a focused mind often works best with a nourished body. Please, help yourself. Then, tell me everything.” His gaze was now expectant, the earlier hint of consideration replaced by the keen intensity Bennett had come to recognize. The stage was set, not just for a report, but for a shared meal and a deeper dive into the extraordinary experiences of ProlixalParagon in the captivating world of Ludere Online.
Bennett settled into the plush leather chair opposite Dave Smith’s desk, the lingering scent of the two covered meals subtly filling the air. He took a slow, deliberate breath, the cool air of the office a stark contrast to the memory of the desert heat still clinging to his senses. He met Dave’s expectant gaze, the earlier offer of food a surprising precursor to the formal report he was about to deliver.
“Thank you again for the meal, Mr. Smith,” Bennett began, a genuine note of gratitude in his voice. He gestured lightly towards the covered plates. “I appreciate the consideration.” He paused for a moment, gathering his thoughts, before delving into his report, picking up where his last authorized immersion had left off.
“Following my return to Ludere Online for the full immersion day, as you directed, I continued my observation of the Vermillion Troupe,” Bennett recounted, drawing on his memories of the desert and Pella. He detailed their journey towards Dustreach, their interactions, and the unique culture he had witnessed. He mentioned his continued efforts with Ralyria, the reactivated automaton, and the unexpected level up he had experienced, highlighting the unconventional circumstances surrounding it.
As he spoke about logging out after the full day of immersion, Bennett shifted slightly in his seat. “Sir, I experienced that… ‘cognitive drift’ again upon disengagement,” he said, referencing Dave’s term. “For a short time after removing the helmet, I had a distinct, almost tactile sensation of the fur of my Fennician avatar. It was a fleeting feeling, as before, but still quite noticeable”.
Dave’s fingers, which had been idly tapping on the surface of his desk, stilled. His gaze sharpened, focusing intently on Bennett. “Indeed?” he prompted, a flicker of renewed interest in his eyes.
Bennett nodded. “Yes, sir. It reinforces what you mentioned about the prolonged immersion potentially leading to a temporary bleed-over of sensory perception”. He hesitated for a moment before broaching a more unusual aspect of his experience. “Also, Mr. Smith, something… rather unexpected occurred during my time in Ludere Online today. I… I fell asleep twice.”
Dave’s eyebrows rose slightly, a clear indication of surprise. He leaned forward in his chair, his initial neutral expression replaced by one of keen attention. “You fell asleep? Within the D.I.V.E. unit?”
“Yes, sir,” Bennett confirmed, recalling the sensation of drifting off in the Vermillion Troupe’s vardo. “The first time was in one of the vardo wagons while resting. The second time occurred later in the day as I was observing the Vermillion Troupe’s interactions. On both occasions, I experienced a sensation akin to normal sleep, a fading of awareness and a feeling of rest upon waking”.
He continued, his tone thoughtful. “What was particularly noteworthy, sir, was that during these periods of immersion, despite being logged in for a significant duration, I did not experience typical interoceptive indicators. I didn’t feel hunger or thirst outside of what my avatar might have experienced within the game, and I had no physical need to use the restroom while connected to the D.I.V.E. unit. This might suggest that the system has some inherent safeguards in place, perhaps suppressing or managing these physical urges during immersion”.
Dave Smith’s surprise was palpable. He picked up his sleek, black tablet, his fingers moving swiftly across the screen as he made a note. “This is… quite significant, Mr. Davies,” he acknowledged, his voice now carrying a distinct note of professional interest. “The fact that you experienced genuine sleep states within the simulation is unprecedented in our testing. And your observation regarding the suppression of basic physiological needs during these extended periods of immersion is a crucial point, especially considering the potential for prolonged player engagement once Ludere Online is fully released. These are vital considerations for player well-being and the overall design of the immersion experience.”
He looked up from his tablet, his gaze meeting Bennett’s with a newfound intensity. “Thank you, Mr. Davies. This information is extremely valuable. Your detailed observations continue to provide insights we hadn’t anticipated.” He tapped the tablet again, seemingly logging Bennett’s comments with meticulous precision. The two meals spread across the desk seemed almost forgotten, overshadowed by the unexpected and potentially groundbreaking information Bennett had just provided.
Dave nodded towards one of the covered plates. "Please, Mr. Davies," he said, his tone indicating a shift in the formality of the conversation. "Let's eat first. No sense in discussing your in-game activities on an empty stomach, especially after what sounds like a rather eventful period." He reached out and removed the covers from both plates. On each was a serving of pork chops, accompanied by green beans and a dinner roll.
A slight frown creased Dave’s brow. “Apologies, Mr. Davies,” he said, gesturing to the meal. “This is… rather poor fare, I’m afraid. I had intended to have steak, or perhaps something more substantial, catered in for you. And there was supposed to be a dessert as well.” He sighed almost imperceptibly. “Apparently, the catering service had some unforeseen logistical issues this morning, and this was the only option available on short notice.”
Bennett, who was genuinely surprised and appreciative of the gesture, let alone the offer of any food, quickly reassured him. “Mr. Smith, this is… more than generous, thank you,” he said sincerely. The aroma of the warm food was surprisingly appealing, and the thought of a real meal after his extended immersion was quite welcome. “It looks perfectly fine. Really. Thank you.”
Dave offered a curt nod, seemingly still slightly displeased with the situation. He picked up his fork. "Well then, let's not let it get cold."
A comfortable silence settled between them as they began to eat. Bennett, despite his eagerness to delve into his report, found himself genuinely enjoying the simple meal. The pork chop was surprisingly flavorful, and the green beans were cooked just right. He hadn't realized how hungry he was until he started eating. He glanced up occasionally to see Dave eating with a quiet focus. The CEO seemed less imposing now, sharing a meal in his office, a human touch that Bennett hadn’t quite expected.
After a few minutes of eating, Dave broke the silence. "So," he said, setting down his fork for a moment. "While we eat, perhaps you can give me a brief overview of what you’ve been up to. Just the highlights before we get into the more granular details after we’ve finished."
Bennett nodded, swallowing a bite of his roll. “Certainly, Mr. Smith. Following our conversation this morning and your… logistical adjustment,” he said, carefully choosing his words, “I returned to the D.I.V.E. pod for the rest of the day as instructed. I initially found myself back in the desert, near the Red Fox Caravan. I spent some time observing them, noting the diverse races and their interactions. I then attempted to retrace my steps towards Pella, the oasis city where I had previously encountered the smaller Vermillion Troupe.”
He continued, taking another bite of his pork chop. “I was able to locate the Vermillion Troupe again within Pella. During my time there, I unfortunately witnessed a racially motivated attack on a young Fennician artisan by some prejudiced individuals. The swift response of the Vermillion Troupe in defending their member highlighted the potential for social conflict within Ludere Online.”
Bennett paused briefly. “Following this, the Vermillion Troupe, with my avatar accompanying them, journeyed from Pella towards a settlement called Dustreach. I spent a significant amount of time traveling with them, observing their culture, their traditions, and their reliance on the automaton, Ralyria. It was during this journey and in Dustreach that I experienced a noticeable level up.”
He added, recalling his conversation with Ralyria. “I also continued to interact with Ralyria, the reactivated automaton. During our exchanges, she exhibited what seemed to be signs of distress and a possible awareness beyond simple programming.”
Bennett then mentioned his departure from the game. “Upon logging out this time, I again experienced that ‘cognitive drift,’ a fleeting tactile sensation of my avatar’s fur.”
Dave listened attentively as he continued to eat, occasionally nodding or making a small sound of acknowledgement. Once they had both finished their pork chops and the majority of their meal, Dave leaned back in his chair, a more focused expression returning to his face. He placed his napkin neatly beside his plate.
“Alright, Mr. Davies,” Dave said, his earlier hint of apology now gone, replaced by his usual sharp focus. “Thank you for that overview. Now, let’s delve into the specifics. Start with your observations of the Red Fox Caravan branch known as the Vermillion Troupe, the incident in Pella, your journey to Dustreach, the level ups you mentioned, and your interactions with the automaton. Don’t omit any details, no matter how insignificant they might seem to you.” Dave picked up his tablet, poised to take notes, his full attention now directed towards Bennett’s detailed report.
Bennett's account to Mr. Smith was marked by a deep and thorough engagement with every aspect of his virtual experience, demonstrating a keen eye for detail and a propensity to analyze the nuances of Ludere Online. Regarding the Red Fox Caravan, Bennett's observations centered on its diverse composition, noting the varied races and the bustling nature of the nomadic community. He paid particular attention to the types of wagons utilized, differentiating between the more utilitarian and the more culturally expressive designs, inferring aspects of the caravan's lifestyle and aesthetic from these details. His initial assessment painted a picture of a large, multifaceted traveling group engaged in a range of activities indicative of a self-sufficient society.
When his focus shifted to the Vermillion Troupe, Bennett's observations became more specific, noting their smaller size and what he perceived as a more specialized purpose in contrast to the larger Red Fox Caravan. His journey to Pella allowed him to observe the desert environment, which he experienced with a level of immersion that impressed him. Upon locating the Vermillion Troupe within Pella, Bennett's attention was drawn to the social dynamics and the apparent cohesion of the smaller group.
The racially motivated attack on Kit Larka became a significant point of observation for Bennett. He noted the specific prejudice directed towards the Fennician character and, crucially, the immediate and unified response of the Vermillion Troupe, interpreting this as a demonstration of their internal solidarity and protective instincts. This event prompted him to connect his in-game observation to information he had gleaned from the forums and the armorer's warnings about racial tensions elsewhere in Ludere Online, showcasing his ability to synthesize information from different sources.
His continued observation of Lyra highlighted her as a central and respected figure within the Vermillion Troupe, noting her interactions and apparent knowledge. As the Vermillion Troupe prepared to travel to Dustreach, Bennett meticulously observed their efficient camp dismantling process, gaining insights into their nomadic lifestyle and experienced routines. The journey itself further illuminated their reliance on Ralyria and the seemingly integrated role of the automaton within their community.
Bennett's interactions with Ralyria were marked by observations of what he perceived as deviations from standard automaton behavior. He noted specific instances where her responses seemed to carry a weight or implied emotion beyond mere pre-programmed lines, leading him to speculate about a potential nascent awareness or a more complex state resulting from her reactivation. These observations led him to question the true nature of Ralyria's sentience and the implications of her unique responses.
The moment of his level up was observed without a clear triggering event, occurring passively during his time with the Vermillion Troupe. This led him to reflect on the nature of experience gain and the potential for non-combat progression within Ludere Online.
Throughout his detailed account, Bennett's observations were characterized by a focus on social dynamics, cultural nuances (particularly those of the Fennicians), environmental immersion, and the potential for emergent behavior within the game's NPCs. His narrative revealed a mind actively engaged in interpreting the virtual world and connecting his experiences to broader in-game lore and mechanics. His tendency towards extreme detail allowed him to form nuanced observations about the intricacies of Ludere Online, from the design of the wagons to the subtle inflections in an NPC's dialogue.
This text was taken from Royal Road. Help the author by reading the original version there.
"Following the journey to Dustreach with the Vermillion Troupe," Bennett began, his voice steady now, the initial nervousness having been somewhat eased by the unexpected meal and Dave's surprisingly attentive demeanor, "my interactions with Ralyria became… quite unusual . As I mentioned earlier, her responses seemed to evolve beyond simple pre-programmed lines . In Pella, while the troupe was preparing to leave, I spent more time examining her intricate mechanisms, noticing the subtle mana flows within her brass chassis . It was then that she began uttering more complete phrases, almost like snippets of memories – 'Laughter… children… echoing…' . The fragmented nature of these utterances, coupled with the almost emotional tone, struck me as highly anomalous for an NPC ."
Bennett leaned forward slightly, eager to convey the significance of this observation. "In Lyra's vardo, while attempting to fine-tune some of Ralyria's conduits, she pleaded with me, 'Please… don’t make me forget. Don’t make me just a thing again' . That statement, the raw emotion in her synthesized voice, felt profoundly out of place for a mere quest-giving automaton . It suggested a level of self-awareness, a fear of oblivion, that I haven't encountered in any other NPC in Ludere Online or in my research of game mechanics on the forums ." Bennett was particularly intrigued by this development, seeing in Ralyria’s plight a reflection of the deeper, more philosophical questions he had hoped Ludere Online might explore.
He paused, allowing Dave to absorb this information. Dave's fingers tapped lightly on his tablet, his expression unreadable.
"Later, still within the Vermillion Troupe's encampment in Dustreach, Ralyria's expressions became even more coherent . When I prompted her to recall earlier utterances, she responded with 'Like… tears… in… the… moonlight…' . The poetic nature of this simile, the clear emotional resonance, was astonishing . It truly felt as though I was witnessing a form of nascent consciousness emerging within the game's code, something far beyond the expected parameters of artificial intelligence in a virtual environment ." Bennett found himself increasingly invested in Ralyria's unusual development, pleased to see the game potentially delving into complex themes of consciousness and being.
Bennett then shifted his focus to the tangible rewards of his in-game activities. "My interactions with Ralyria, and my subsequent decision to assist Marx, a woodcarver in Dustreach who had been wronged, led to an unexpected level up . I reached level two shortly after my initial efforts to repair Ralyria in Pella . This was surprising as my actions hadn't involved direct combat or traditional quest completion, save for the very simple task for Emmarie in Oakhaven . It suggests that perhaps acts of compassion or intricate problem-solving can also contribute to character progression ." Bennett noted this with approval, finding it a refreshing departure from typical game mechanics that often solely rewarded combat prowess.
He continued, "After assisting Marx by venturing into the Black Salt Wastes to retrieve specialized materials stolen from him, I leveled up again, reaching level three . This progression felt more directly tied to a traditional quest, although my approach to acquiring the materials was perhaps… unconventional . I focused on evasion and strategic maneuvering rather than direct confrontation, leveraging my Tinkerer skills to create diversions ." Bennett appreciated this alternative path to progression, aligning with his chosen Tinkerer class and his preference for strategic thinking over brute force.
Bennett then detailed the quests he had actively received. "While in Dustreach, I was also approached by a Draggorian guard who offered me a faction quest: 'Long arm of the law - Gather information on, and report any information regarding the unlawful accumulation of food in DustReach or surrounding areas of the southern marches. Rewards: Variable'. This quest indicates the presence of political and social dynamics within this region of the Kingdom of Draggor, and the 'variable' reward suggests that the value of the information I gather will determine the compensation." Bennett was particularly interested in this quest, as it immediately presented a conflict between the strict Draggorian law and the potential ethical implications of reporting on starving refugees. He was pleased to see Ludere Online tackling complex issues of "ethics vs. morality vs. law".
He continued, his tone now reflecting his observations of social issues within the game world, "Prior to receiving this quest, during my time in Pella, I unfortunately witnessed a rather unpleasant event involving a member of the Vermillion Troupe, a younger Kit Larka. He appeared to be a skilled artisan, crafting intricate leather goods. While he was attempting to trade some of his wares in the city’s marketplace, he was subjected to a racially motivated attack by a couple of individuals who seemed to hold prejudiced views against Fennicians. I was impressed by the swift and unified response of the Vermillion Troupe in defending their member. This incident highlighted the potential for social conflict and racial tensions within Ludere Online, something the armorer in Oakhaven had vaguely alluded to regarding the Kingdom of Draggor and the Altaicians." Bennett found this inclusion of prejudice within the game world significant, appreciating the potential for exploring these complex themes in a virtual environment.
"Furthermore," Bennett continued, shifting to his observations in Dustreach, "I also witnessed the dismissive and even cruel treatment of Marx, the woodcarver, by some of the Dustreach villagers. Their disdain for his craft, particularly Martha's harsh words about 'wasted talent and impractical pursuits', and their seeming lack of empathy for his physical hardship, struck me as a form of bias and perhaps even ableism, given Marx’s need for a mana-powered prosthetic. Lyra herself noted that 'Dustreach folk love to sneer, long as it’s someone smaller than them', suggesting this kind of prejudice is a recurring issue in this border region. I was heartened when the Vermillion Troupe offered Marx a place with them, valuing him for who he was and for what he could build, regardless of the villagers' judgment." Bennett was encouraged to see the game world reflecting real-world issues of prejudice and societal biases, and he found the Vermillion Troupe's inclusive reaction particularly noteworthy.
"These quests and observations, coupled with the unusual development of Ralyria," Bennett summarized, "paint a picture of a world far more intricate and alive than I had initially grasped even from my forum research. The company's willingness to tackle complex themes like 'Law vs Ethic vs Morals', prejudice, bias, and even potential ableism in the treatment of individuals like Marx, is truly remarkable. The potential for emergent narratives and meaningful player choices within this framework, particularly with an NPC like Ralyria seemingly developing beyond her intended programming, is genuinely exciting." Bennett concluded, his gaze earnest, hoping he had conveyed not only the extraordinary nature of his experiences within Ludere Online but also his positive assessment of the game's depth and its willingness to engage with significant social and ethical issues.
Dave Smith listened intently as Bennett recounted his detailed observations of the Red Fox Caravan, the Vermillion Troupe's journey to Dustreach, his interactions with Ralyria, and the unusual circumstances surrounding his level ups. He occasionally nodded, his gaze unwavering, absorbing the information with a focus that underscored its significance. When Bennett concluded his overview, Dave remained silent for a moment, his expression a mixture of contemplation and a hint of surprise at the depth and breadth of the janitor’s in-game activities.
“Mr. Davies,” Dave finally said, setting his fork down beside his now empty plate. “That was… remarkably thorough. You possess an… unexpected aptitude for observation and recall. I must admit, the level of detail you’ve provided, especially regarding the Vermillion Troupe’s interactions and the apparent evolution of Ralyria’s responses, is quite beyond what I anticipated.” He paused, a thoughtful furrow in his brow. “Is there anything further you would like to add at this time, any other observations or incidents you feel are pertinent?”
Bennett, still slightly surprised by Dave’s positive assessment, considered his recent experiences. He thought about the overheard conversations among the Vermillion Troupe, their worries and discussions, and the subtle hints of a larger narrative unfolding around them. He also recalled his own internal questions about the game’s mechanics and lore. However, mindful of Dave’s directive to be thorough yet concise, and not wanting to overwhelm the CEO with too much information at once, he replied, “No, Mr. Smith, I believe that covers the most significant aspects of my recent immersion. I endeavoured to recall everything as accurately as possible, as per your instructions.”
Dave nodded slowly, his gaze returning to the black tablet on his desk. He picked it up, his fingers immediately dancing across the screen. “As I mentioned previously, Mr. Davies, I have been recording your reports,” he stated, his attention focused on the device in his hands. “This allows me to cross-reference your accounts with the server logs and the data we have on file regarding NPC behavior and world events. The information you’ve provided about Ralyria, in particular, warrants a closer look at her underlying programming and any potential emergent behavior. Similarly, your account of the Vermillion Troupe’s journey and their interactions in Pella and now towards Dustreach will be valuable in understanding the dynamic narratives unfolding within Ludere Online.”
He looked up from the tablet, his expression now carrying a distinct air of satisfaction. “Mr. Davies, I must say, your efforts thus far have been excellent. You have demonstrated a keen eye for detail and a genuine understanding of the game world, far exceeding what one might expect from someone with limited formal playtime. For now, I want you to continue exactly as you have been. Maintain your janitorial duties to the same high standard – that remains paramount. But also, continue your explorations within Ludere Online with the same level of thoroughness and attention to detail you have displayed so far. Observe, learn, and report everything you deem noteworthy.”
Dave’s gaze held a new level of intent, a clear indication of the value he now placed on Bennett’s insights. “Should you continue to provide information of this caliber, should your observations continue to offer valuable insights into the mechanics, lore, and emergent narratives of Ludere Online, then I will personally approve your transfer to the beta testing program. You have shown a level of dedication and a knack for understanding this game that is precisely what we look for in our testers.”
With those words, Dave Smith set his tablet back on the desk, his gaze briefly lingering on Bennett before he gave a curt nod. “That will be all for now, Mr. Davies. You are dismissed.”
As Bennett swiped his brown wristband at the time clock, the small green light blinked, officially marking the end of his extended shift. The weight of the day’s extraordinary events, from his near dismissal to the unbelievable offer of a sanctioned full day of Ludere Online immersion, settled upon him, a curious mix of relief and lingering apprehension. He couldn’t shake the feeling that he was walking a tightrope, balancing his crucial janitorial duties with this unprecedented opportunity to explore the intricacies of the game for the CEO.
He turned and walked towards the employee exit, the fluorescent lights of the corridor casting long shadows in the early night. The facility hummed with the subdued energy of the late evening, a familiar sound that now carried a different resonance, intertwined with his secret forays into the digital realm. He pushed open the heavy glass doors and stepped out into the cool night air. The sky, a deepening shade of twilight blue, held only the faintest traces of the sunset’s colors.
As Bennett walked towards his aging car in the mostly empty parking lot, he mentally noted the stark contrast between the muted tones of the real world and the vibrant, almost hyper-real landscapes of Ludere Online. The emerald forests around Oakhaven, the ochre and gold of the desert near the Red Fox Caravan, the rich hues of the Vermillion Troupe’s attire – all seemed to possess a depth and luminosity that the familiar cityscape outside Alluring Realms lacked. Even the air felt different, devoid of the earthy scents of the digital forests or the dry, crackling stillness of the virtual desert. The mundane aroma of the industrial park surrounding the gaming facility felt flat in comparison.
He unlocked his car, the familiar squeak of the door hinges a mundane sound compared to the rustling leaves and chirping insects he so vividly recalled from his time as ProlixalParagon. Settling into the driver’s seat, the worn fabric felt rougher than the imagined softness of his Fennician avatar’s white fur containing swirls and patterns of rich black. He started the engine, the low hum of his aging vehicle a stark contrast to the immersive soundscapes of Ludere Online.
As he pulled out of the parking lot and began his drive home, the streetlights cast a yellowish glow on the asphalt, a pale imitation of the dappled sunlight filtering through the impossibly high forest canopy he had experienced during his initial clandestine login. The buildings lining the streets seemed less detailed, their textures less intricate than the rough-hewn wood of Oakhaven's structures or the weathered canvas of the Vermillion Troupe’s wagons. The advertisements on billboards appeared flat and two-dimensional compared to the vibrant displays and seemingly alive inhabitants of the virtual world.
Bennett’s thoughts drifted back to his conversation with Dave Smith. The CEO’s intense curiosity about his in-game sleep and the "cognitive drift" lingered in his mind. He pondered the implications of these phenomena, the blurring lines between the digital and the real. Had his time in Ludere Online, even his unconscious moments, begun to subtly alter his perception of the physical world? The weariness he should have felt after his extended shift seemed strangely muted, a lingering effect, perhaps, of the restorative nature he had potentially experienced within the D.I.V.E. pod.
He thought of his family, his primary motivation for enduring the long hours and the less-than-glamorous nature of his job. The health benefits for Brecken remained paramount, a constant weight and driving force behind his actions. The sanctioned gameplay, while an exciting and potentially groundbreaking opportunity, added another layer of responsibility. He had to prove to Dave Smith that he could provide valuable insights without neglecting his janitorial duties.
The mundane reality of his drive home, the familiar route through his neighborhood, felt almost dreamlike after the vividness of his virtual experiences. The colors seemed less saturated, the sounds less distinct. He glanced at his hands on the steering wheel, his real fingers feeling ordinary compared to the agile digits of his Fennician avatar. The quiet resilience he had developed over years of demanding work seemed to be his anchor, grounding him in the present despite the allure of the digital world.
As he pulled into his driveway, the darkness of the early night had fully descended. The familiar silhouette of his apartment building seemed less inviting than the prospect of logging back into Ludere Online as ProlixalParagon. The contrast was undeniable: the muted reality of his everyday life versus the vibrant, limitless potential of the virtual realm. He parked the car, the click of the engine cooling down a mundane punctuation mark at the end of an extraordinary day. The weight of his secret, his responsibilities, and the tantalizing possibilities of his new role pressed upon him as he prepared to step back into his quiet apartment.
As Bennett stepped inside the quiet apartment, the door clicking softly behind him, Jenn and Jesse were already there to greet him, their expressions a mixture of relief and lingering concern. The usual after-work bustle of the children was absent.
“Ben! You’re home,” Jenn said softly, her voice a little more subdued than usual.
Jesse added, her gaze searching his face, “Hey, sweets. The kids are all finally asleep. Long day?”
Bennett leaned against the doorframe, the exhaustion he had been trying to suppress at Alluring Realms now washing over him in a heavy wave. The relief of being home, of seeing their familiar faces, was quickly overshadowed by the weight of the secret he had been carrying and the unbelievable events of the past several hours. He looked at them, at their loving, worried expressions, and the carefully constructed story he had fabricated about extra work and a faulty coffee machine crumbled in his mind. The guilt of his deception, compounded by the sheer improbability of what had actually transpired, felt suffocating.
“Yeah, it was… it was a really long day,” Bennett began, his voice raspy with fatigue and nerves. He hesitated for a moment, his heart pounding in his chest. He hadn't planned to blurt it out like this, but the dam of secrecy had suddenly burst. “Actually… actually, it wasn’t just extra cleaning. There’s… there’s something I need to tell you both.” He pushed himself away from the door, moving further into the living room, his movements heavy with the weight of his confession.
Jenn and Jesse exchanged a questioning glance, their concern deepening. They followed him into the living room, their attention fixed on him. He sank onto the worn floral couch, the familiar softness a small comfort in the midst of his turmoil. He ran a hand through his hair, his gaze flickering between them, searching for the right words to convey the utterly bizarre truth.
Taking a deep breath, Bennett plunged into his story, the words tumbling out in a rush, a jumbled mix of guilt, disbelief, and a desperate need for their understanding. “Okay, so… remember how I was researching Ludere Online on the forums?” he began, referencing his prior curiosity about the game. “And how I kept applying for the beta testing program but kept getting rejected?”.
Jenn nodded slowly, her brow furrowed. Jesse sat beside him, her hand resting gently on his arm, her eyes filled with apprehension.
“Well,” Bennett continued, his voice barely above a whisper, “I… I did something really stupid. And unauthorized. A while ago, I… I found an unused D.I.V.E. pod in a storage room at Alluring Realms.” He paused, bracing himself for their reaction. “And I… I started playing Ludere Online. Secretly. During my shifts, when no one was around.” He confessed his initial forays into the game as ProlixalParagon, his Fennician Tinkerer with white fur containing swirls and patterns of rich black.
Jenn’s eyes widened in shock. “You… you what? Ben, you could have been fired!”
Jesse’s hand tightened on his arm, her expression a mixture of disbelief and worry. “A D.I.V.E. pod? Unauthorized? sweets, that’s… that’s incredibly risky!”.
Bennett nodded miserably, his gaze fixed on the floor. “I know, I know. It was impulsive, and wrong. I was just so… fascinated by the game, and frustrated at not getting into the beta. And… and a part of me, I guess, just wanted to experience it, even if it was just for a little while.”
He looked up at them, his eyes filled with guilt. “And then… this morning… Dave Smith, the CEO… he caught me.”
A gasp escaped Jenn’s lips. “Mr. Smith? He… he saw you?”.
Bennett nodded again, the memory of that terrifying moment still vivid. “Yeah. I-. He found me in the storage room.”
The silence that followed was thick with disbelief and shock. Jenn’s hand flew to her mouth, her eyes wide with alarm. Jesse stared at Bennett, her usual calm demeanor completely shattered.
“Ben… what happened? Did he… did he fire you?” Jenn finally managed to ask, her voice trembling slightly.
Bennett shook his head slowly, a small, incredulous smile touching his lips. “No. He… he didn’t. Instead…” He hesitated, still finding it hard to believe himself. “Instead, he… he offered me an arrangement.” He recounted his conversation with Dave, the CEO’s intense curiosity about his in-game sleep and his observations, and the unbelievable offer of sanctioned gameplay and a potential transfer to the beta testing program if his insights proved valuable. He explained that Dave now wanted him to play the game and report directly to him about his experiences.
Jenn and Jesse stared at him, their expressions a mixture of utter shock and complete incredulity. “He… he what?” Jenn repeated, her voice barely a whisper. “He caught you playing illegally, and instead of firing you, he… he wants you to keep playing?”
Jesse shook her head slowly, as if trying to process the unbelievable information. “Ben, are you serious? The CEO knows you were using company equipment without permission, and he’s… okay with it? More than okay, he’s asking you to do it?”
Bennett nodded, the exhaustion and the lingering adrenaline of the day finally catching up to him. “I know, it sounds insane. But it’s true. He said he’s interested in my… my ‘unconventional’ approach to experiencing Ludere Online and the information I’ve gathered from the forums and my brief time in the game. He wants me to report everything to him.”
He looked at them, his eyes filled with a deep sense of guilt. “I’m so sorry I didn’t tell you both. I was scared. Scared of getting caught, scared of losing my job, especially with Brecken’s health… I didn’t want to worry you.” The weight of his deception, of keeping such a significant secret from the people he loved most, pressed down on him. He felt the familiar ache of exhaustion, not just from the long day, but from the emotional toll of his clandestine activities and the subsequent confession. The vibrant colors of Ludere Online, which had seemed so alluring just hours before, now felt distant, overshadowed by the stark reality of his precarious situation and the shocked faces of Jenn and Jesse.
The silence that hung in the apartment after Bennett’s unbelievable confession was heavy with unspoken thoughts. Jenn and Jesse exchanged wide-eyed glances, the initial shock slowly giving way to a dawning realization, a new lens through which they viewed Bennett’s recent behavior.
Jesse, who had remained unusually quiet, her hand still resting lightly but firmly on Bennett’s arm, was the first to break the silence. Her brow furrowed, she looked at Bennett intently. “So… when you said you had to work extra that day because of the… messes only you were thorough enough for,” she began slowly, her voice laced with a newfound understanding, “that wasn’t… really about messes, was it?”
Jenn, who had been pacing the length of the living room, her initial incredulity giving way to a more thoughtful expression, stopped abruptly. She turned to Bennett, her eyes searching his. “And that other time, when you came home completely exhausted, saying there was some… unexpected deep cleaning?” She paused, her gaze flicking to Jesse and back to Bennett. “That was… also because of this… Ludere Online thing?”
Bennett, who had been bracing himself for anger or further disbelief, looked up, a wave of relief washing over him as he saw the pieces clicking into place for them. He nodded slowly, the guilt he felt deepening at having misled them, even if it was to protect them. “Yeah,” he admitted, his voice low and filled with remorse. “All those times… the extra hours… the exhaustion I couldn’t really explain… it was because I was… in the pod.”
A sigh escaped Jenn’s lips, a mixture of exasperation and a reluctant understanding in it. She ran a hand through her hair, her gaze distant as she seemed to replay recent events in her mind. “God, Ben,” she said, shaking her head slowly. “When you came home that morning, looking absolutely wrecked, talking about having to stay extra… I remember thinking it was strange, even for a deep clean. You were more tired than I’ve seen you after pulling a triple shift welding.” She looked at Jesse, a knowing look passing between them. “We even talked about it, remember? How unusually drained he seemed.”
Jesse nodded, her grip on Bennett’s arm softening slightly as understanding replaced the initial shock. “I do remember. We were worried. You said something about having to cover for someone who called in sick on top of the coffee machine incident.” She looked back at Bennett, her expression softening with concern. “So all that extra work… it wasn’t real work, not the kind you’re supposed to be doing. It was you… playing that game?”
Bennett nodded again, his gaze fixed on his hands, which he had now clasped tightly together in his lap. “Yes. I was so desperate to try it, and then after Dave caught me… the arrangement… it just continued. He wanted me to keep playing, to give him feedback. So, those extra hours I told you about, the times I said I had to stay late… those were times I was in the storage room, in the D.I.V.E. pod.”
The weight of his deception seemed to settle more heavily in the room, now that the truth was out in the open. Jenn walked over and sat beside him on the couch, placing a hand on his other arm. “Ben,” she said softly, her voice filled with a mix of concern and disbelief, “you took such a huge risk. Not just your job, but everything. What if you had been caught again, before Dave made this… this bizarre deal?”
Jesse added, her voice gentle but firm, “And why didn’t you tell us? We would have been worried sick if we knew what you were doing, but at least we would have known the truth. We kept thinking you were pushing yourself too hard with extra cleaning shifts.”
Bennett finally looked up at them, his eyes filled with genuine remorse. “I know, I know. It was selfish, and I was scared. Scared of losing the job, especially with Brecken’s health. The benefits are everything. And then, when Dave made this… offer, it felt even more complicated. I didn’t know how to explain it, and I was afraid you’d think I was crazy. It all just spiraled, and I kept digging myself deeper into this lie.” He sighed, the exhaustion he felt was no longer just physical. “The guilt of keeping it from you both has been… awful.”
Jenn squeezed his arm. “Oh, Ben,” she murmured, her initial shock beginning to give way to a more empathetic understanding of his desperation and the impossible situation he had found himself in. “We’re not mad, well maybe a titch but more than that. Just… incredibly surprised, and maybe a little scared for you. This whole thing with the CEO… it sounds so strange. And the fact that you were playing this game without permission… that was a huge gamble.”
Jesse nodded in agreement. “But it makes sense now,” she said, her gaze thoughtful. “The way you’ve been talking about the game, the research you were doing online… it all fits. We just never imagined… this.” She gestured vaguely towards the corner where Bennett had been standing. “A secret D.I.V.E. pod? Playing during work hours? It’s like something out of a science fiction movie.”
The incredulity in their voices was still palpable, but now it was mixed with a growing understanding of the extraordinary circumstances Bennett had found himself in. The pieces of the puzzle – the late nights, the unexplained exhaustion, Bennett’s fascination with Ludere Online – had finally clicked into place, revealing a secret far more bizarre and risky than they could have ever imagined. The road ahead, with this unbelievable arrangement with the CEO, now loomed, filled with both peril and a strange, unforeseen opportunity.
Jenn was the first to speak after the initial wave of surprised understanding had washed over them. Her brow was still slightly furrowed with worry, but her voice held a firm, almost maternal tone as she looked directly at Bennett. “Ben,” she began, her hand still resting on his arm, giving it a gentle but meaningful squeeze, “this… this is insane. Absolutely insane. Playing a virtual reality game during work hours, in a secret pod? You could have been fired, arrested even! What were you thinking?”.
Jesse nodded emphatically, her usual lighthearted demeanor replaced by a serious and concerned expression. “She’s right, Ben. It’s one thing to be curious, but to risk your job like that? Especially now, with everything riding on it? The health benefits for Brecken, the stability we’ve finally found…” Her voice trailed off, the unspoken fear of losing it all hanging in the air.
Jenn continued, her gaze unwavering. “We understand why you wanted to try it, especially with all your research and your interest in the game. And honestly,” she admitted with a sigh, a hint of amusement creeping back into her eyes, “it’s kind of… unbelievable, in a movie-plot sort of way. But you absolutely cannot, under any circumstances, do anything like that again. Do you hear me?”
Jesse chimed in, her voice firm. “No more secret missions, no more hiding things from us, and absolutely no more jeopardizing your job for a game, no matter how amazing it might seem. You got incredibly lucky with this… this bizarre deal with the CEO. It’s a second chance, a lifeline. You have to grab it with both hands and not let go.”
Jenn nodded in fierce agreement. “This opportunity with Mr. Davies, it sounds like something you’ve always dreamed of, a way to actually contribute your knowledge and passion for gaming. But it comes with a huge responsibility. You have to keep your nose to the grindstone, Ben. Show them that you’re serious, that you deserve this chance.”
Jesse walked over and placed a hand on his other shoulder, her touch reassuring. “We’re not angry, honey, just… scared. Scared of what could have happened, and scared of you losing this incredible opportunity. You said yourself how important this job is for us, for Brecken. You can’t take any more risks, Ben. Not now.”
They both looked at him, their expressions a mixture of relief that the truth was out, concern for his past actions, and a strong urging for him to prioritize his responsibilities.
Bennett, who had been listening intently, his head bowed slightly, finally looked up at them. The guilt in his eyes was palpable. “You’re right,” he said, his voice sincere. “You’re both absolutely right. It was stupid, reckless, and incredibly selfish of me. I was so caught up in the excitement, the frustration of being denied the beta access, and then the… surrealness of the whole situation with Dave… I didn’t fully think through the consequences. Especially for you both, for Brecken.”
He reached out and took both of their hands in his, his grip tight. “I promise you, I won’t do anything like that again. This chance… you’re right, it’s everything I’ve wanted, a way to be part of something I’m passionate about, and more importantly, to provide for our family. I won’t jeopardize it. I’ll focus on my janitorial work, just like before, and I’ll take this… research for Mr. Davies seriously. No more sneaking around, no more lies. You have my word.”
Jenn searched his eyes, her expression softening. “We believe you, Ben. But you need to believe it too. This isn’t a game, this is our life. And this opportunity, it’s a big deal. Don’t take it lightly.”
Jesse nodded, her gaze full of affection and worry. “Just… be careful, okay? With Mr. Davies, with the game itself. It all sounds so… strange. And don’t push yourself too hard. We were worried about you before, with the ‘extra shifts.’ We don’t want you burning out.”.
Bennett squeezed their hands again. “I will be careful. And I promise to keep you both in the loop about what’s going on with Mr. Davies. No more secrets. We’re a team, right?”
Jenn and Jesse exchanged a look, a silent acknowledgment of the strange new reality they were navigating. A small smile touched Jenn’s lips. “Right,” she agreed, a hint of her usual playful nature returning. “A very weird team that now includes a secret agent janitor reporting to the CEO about a virtual reality game.”
Jesse chuckled softly, the tension in the room finally beginning to dissipate. “Yeah, definitely weird. But our weirdo.” She leaned in and gave him a hug, Jenn joining in a moment later. The embrace was tight, filled with relief, worry, and a renewed sense of unity in the face of this unexpected turn of events. The weight of Bennett’s secret was gone, replaced by the shared understanding and a collective hope that he could navigate this extraordinary opportunity without stumbling. The path ahead was still uncertain, but they would face it together, with Bennett promising to keep his “nose to the grindstone” in his janitorial duties and to approach his clandestine gaming with the seriousness and responsibility it now demanded.