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Supplemental: Sorcery

  Thale's Note: This supplement will include all spells within the Sorcery school of magic. Sorcery is essentially blasting magic. Academic Mages will often look down on Sorcery, but this school of magic is completely indispensable when it comes to combat magic. Just about all offensive spells are found within the Sorcery spell list. The spells available to a Mage are determined by that Mage's level, though a Mage can long-cast the spell in order to increase his functional spellcasting level by 20.

  Sorcery spells are broken up into ten tiers. Each tier has a spell that corresponds to fire, water, earth, and wind. Some tiers have spells that don't fall into any one of these categories.

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  Level 1 (Tier I)

  Water Ball

  Fire Bolt

  Mold Earth

  Shock

  Gust

  Level 10 (Tier II)

  Wind Knife

  Ice Spear

  Fire Arrow

  Earth Bullet

  Level 20 (Tier III)

  Water Cannon

  Gale

  Flamethrower

  Create Mud

  Level 30 (Tier IV)

  Lightning Bolt

  Ice Beam

  Fireball

  Earthquake

  Wind Wall

  Level 40 (Tier V)

  Call Storm

  Fire Storm

  Fissure

  Mana Beam

  Tornado

  Level 50 (Tier VI)

  Poison Cloud

  Immolation

  Omega Beam

  Tsunami

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