The Father of Paladin
"A game? You want to adapt a game? No director has ever done that before!" Ning Hao looked at Ye Su Mang in incredulity.
"Just because others don't do it, doesn't mean this path won't work." Ye Su Mang's piercing gaze was fixed on the game exhibition below, calmly analyzing: "Actually, games being adapted into movies have already had successful precedents. Last year's 'Tomb Raider', and this year's 'Resident Evil' which has just achieved a good box office, are all successful examples of change. Although there hasn't been such a type in domestic TV dramas yet, I don't mind being the first to take the risk."
After finishing, Ye Su Mang pointed to the booth below "The Legend of Sword and Fairy" and continued: "The Legend of Sword and Fairy", one of the best works of Chinese domestic games, almost every player who had a computer at that time installed and played this game, I think you've played it too?
"Indeed played..." Ye Sumang's words left Ning Hao speechless.
"That's right, 'Xian Jian Qi Xia Zhuan' as a popular game, it itself has a huge potential audience." Ye Su Mang said, pointing to the crowd below, with a face of admiration: "Look at the people down there, domestic gamers are still many, their enthusiasm is also the basis for my confidence in this TV series to succeed."
"Alright, fine, you've convinced me." Ning Hao threw up his hands and let out a resigned sigh.
"I not only need to convince you, but also the creators and production company of this game. It seems like we'll have a lot on our hands next." Although Ye Su Meng complained with his words, his eyes were filled with excitement, clearly showing his interest in the work that was to come.
It is said that an American psychologist once proposed a "six degrees of separation" theory, which states that if you want to get in touch with someone, you only need to contact six people within your network to obtain the other person's contact information.
Ye Su Mang had never been in contact with Yao Zhuangxian, known as the 'Father of Xianjian', but that didn't stop him from quickly obtaining his contact information.
Ye Sumang simply dialed the customer service number of the other company, and after making his request and verifying his identity, the receptionist handed over Yao Zhuoxian's contact information to Ye Sumang.
Ye Su Mang did not expect that the father of Xian Jian was actually in Beijing at this moment.
Actually, in 2000, the company had already set up a wholly-owned subsidiary called Kyoto Softstar in Beijing, which was also the beachhead for the company's entry into mainland China.
As the lead developer of "Da Fuguo" and "The Legend of Sword and Fairy", Yao Zhuangxian, a senior executive of the company, naturally became the general manager of this subsidiary.
But compared with the initial vigor and spirit, Yao Zhuangxian now has a worried look on his face, filled with worries.
The reason for everything lies in a dispute last year.
As the father of Xian Jian, this game can be said to have exhausted Yao Zhuangxian's own efforts and has always regarded it as his own child, not allowing others to touch it.
But just after he came to Kyoto to start a company, the head office sent out a notice that the sequel to "The Legend of Sword and Fairy" would be handed over to others for production.
This was absolutely a bolt from the blue for Yao Zhuoxian.
As a game developer, the most important thing is to have a classic game with your own name engraved on it to be considered successful.
Like Xu Canglong, who created "Jin Yong Qun Xia Zhuan" and "Wulin Qun Xia Zhuan", and Cai Minghong, who created the "Xuanyuan Jian" series. As long as players play this game, they can immediately think of the name of the creator who made this game.
The one that can represent him is undoubtedly 【The Legend of Sword and Fairy】!!!!!
But the problem now is that the sequel to "The Legend of Sword and Fairy" doesn't have him in it, which is something Yao Zhuangxian cannot accept at all, even if his old comrade-in-arms has taken over the game.
In a fit of anger, he directly sent a strongly worded statement to the headquarters, indicating that this game was not to be touched by anyone but him.
After a series of disputes, the Crazy Boy group founded by Yao Zhuoxian also came to an end. With the disbandment of the Crazy Boys, "The Legend of Sword and Fairy 2", which had already been half-created, was forced to be shelved and rebooted.
The disbandment of the Crazy Boys also directly led to the final sequel of this classic falling into the hands of DOMO.
Although both are excellent game production teams, DOMO is good at planning Shan Hai Zhi Yi, and the Xuan Yuan Jian series has always focused on national hatred and family hatred, which is very inconsistent with the chivalrous and gentle nature of Xian Jian itself.
This also made the game's production process not as expected, and Yao Zhuangxian was confused for a while, wondering if he was right or wrong to send that email in the first place.
Once again returning from DOMO's studio, Yao Zhuangxian's face didn't look good.
The copywriting of DOMO is very excellent in the company, but for some reason, it always can't write out the kind of heart-wrenching love feeling that Yao Zhuangxian wants.
Every time, only Yao Zhuangxian's constant reminders would gradually bring him back on track. However, as soon as Yao Zhuangxian let his guard down, they would again weave the plot into a web of intrigue and conspiracy. This repeated process left even Yao Zhuangxian himself feeling mentally and physically exhausted.
"Director Yao, there are two phone appointments for you. Both are from film and television media companies that specifically want to adapt your 'The Legend of Sword and Fairy' into a TV series!" His secretary handed him a note as soon as he sat down, saying excitedly.
"Turn 'The Legend of Sword and Fairy' into a TV series!?" Yao Zhuangxian's eyes widened in surprise, and his originally worried face gradually showed an excited expression.
If "The Legend of Sword and Fairy" can really be made into a TV series, it will truly create a precedent for domestic single-player games!
Because there has never been a domestic game that can be adapted into a TV series.
As a veteran of the gaming industry, Yao Zhuangxian immediately thought of the intangible profits that came with it, and more so, an enhancement to his personal reputation.
Think about it, when other game teams are still thinking about how to make the game liked by players, Yao Zhuangxian has already put his own game on TV, which is an intangible honor in itself.
"Tangren Movie, and this Tianxia Film?" Yao Zhuangxian looked at the two contact addresses written on the paper in his hand with a puzzled expression, feeling a little nervous but more expectant as he dialed the number.