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Character Sheet: Malvorik

  Name: Malvorik

  Race: Dungeon Heart

  Class(es):

  - Dungeon Master Level 7

  - Mage Level 5

  Strength: -

  Dexterity: -

  Intelligence: 20

  Willpower: 16

  Constitution: -

  Charisma: 12

  Dungeon Name: [not yet chosen]

  Dungeon Classification: Chimaera/ Sanctuary

  Crystal size: 6

  Build range: 200 steps

  Manapool: 200 MP

  Mana regeneration: 26/ hour

  Construction plans for traps:

  - Pit trap

  - [not yet chosen]

  Construction plans for trap triggers:

  - Standard trigger

  - Pressure plate

  - [not yet chosen]

  Construction plans for esoteric trap triggers:

  The tale has been taken without authorization; if you see it on Amazon, report the incident.

  - Magical activity of a certain strength

  - Spells of a certain class

  - Specific spell

  Monster Breeds:

  - Lurking Strangler

  - Shrill Rats

  - Rat-Minotaur

  - [not yet chosen]

  Dungeon Master Feats:

  - Automatism I

  - Automatism II

  - Chimerology

  - Esoteric trap triggers

  - Mirror of thoughts

  - Possession

  - Sanctuary

  Mage Feats:

  Artifact crafting (weapons and armor)

  Artifact Crafting (Minor Artifacts)

  Brew alchemical elixirs

  Magic theory spell research

  Summon Familiar

  Spells:

  Level 1:

  Hand of the Adept, Telekinetic Shockwave, Stationary Zone of Silence, Stationary Zone of Darkness, Unstable Invisibility

  Level 2:

  Self-transformation, Shock Grip, Permanent Light

  Enchantments:

  Level 3: Permanent Light

  Skills:

  Alchemy (Master II)

  Armor Lore (Layman II)

  Artifact Enchantment (Journeyman V)

  Crystal Theory (Apprentice III)

  Dungeon Architecture (Apprentice II)

  Herb Lore (Journeyman IV)

  History (Master IV)

  Magic Theory (Master IV)

  Monster Lore (Apprentice I)

  Rock Lore (Layman III)

  Spell Control (Master II)

  Trap building (Apprentice I)

  Weapon Lore (Layman III)

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