home

search

Chapter 23 – Amphibians and Reptiles Have Arrived… But D. Spider Reigns Supreme!

  Name: Dungeon Frog – Level 3Level: 3Rank: LesserMana Cost: 8 Mana Reserve per summon (lv1)Lifespan: 14 days (unless sustained by the dungeon)Size: 7.9 cm Attributes:Strength: 12

  Speed: 18

  Defense: 12

  Magic: 12

  Intelligence: 9

  Abilities:Sticky Tongue: Launches a long, adhesive tongue to grab and pull small prey towards it. Can also be used to disarm enemies.

  Jump Boost: Can leap up to 5 times its body length, making it agile in combat.

  Amphibious Adaptation: Can move comfortably on nd and in water, gaining a slight speed boost in wet environments.

  Toxic Skin (Passive): Excretes a mild toxin through its skin, causing minor paralysis or nausea to creatures that try to bite or consume it.

  Name: Dungeon Gecko – Level 3Level: 3Rank: LesserMana Cost: 9 Mana Reserve per summon (lv1)Lifespan: 15 days (unless sustained by the dungeon)Size: 12.1 cm Attributes:Strength: 16

  Speed: 22

  Defense: 10

  Magic: 12

  Intelligence: 12

  Abilities:Wall Crawler: Can scale walls and ceilings effortlessly, making it an excellent ambush predator.

  Tail Detachment: Can sacrifice its tail to escape from a dangerous situation, regrowing it over time.

  Stealthy Movement (Passive): Moves silently, reducing the chance of being detected.

  Night Vision (Passive): Can see clearly in low-light environments, improving its hunting efficiency in dark areas.

  “These guys have decent stats… but aren’t their abilities kind of underwhelming?” Ordis muttered, eyeing his two newest minions—Dungeon Frog and Dungeon Gecko—as they roamed the dungeon floor. Despite being mere reptiles and amphibians, their base stats rivaled the highest-leveled insects he had so far. However, their abilities didn’t seem all that impressive.

  Even so, Ordis could tell that his dungeon’s blessings, combined with various achievement effects, had significantly sped up the growth of his minions. Compared to the early days, leveling them up was almost effortless now.

  Beyond his minions, the dungeon itself had undergone a remarkable transformation. After nine days, the entire surface of the first floor had become a lush ecosystem, filled with pnt life, fungi, and moss creeping up the walls. Thanks to the dungeon’s blessings, some of these pnts and mushrooms had grown to abnormally rge sizes—much bigger than their counterparts outside.

  The same applied to insects. Ordis had started noticing that various small bugs were now about 10-20% rger than their wild counterparts, a clear sign of how much his dungeon’s influence was altering the ecosystem. This made him wonder—when humans finally stumbled upon this pce, how long would it take for them to realize something unnatural was happening?

  “Hm… When people show up, they’re going to notice something’s off right away,” Ordis mused, shifting his focus away from the first floor and onto the second.

  The second floor had only recently begun showing signs of life, and with it being twice the size of the first floor, its development was naturally slower. However, near the stairway leading deeper into the dungeon, Ordis could already sense creatures settling in.

  Unlike the first floor, the second floor had something that made it unique—an abundant water source. Small streams trickled along the rocky terrain, feeding into pools of clear water. This alone would allow an entirely different set of creatures to thrive here compared to the floor above.

  With the environment rapidly evolving, Ordis couldn’t help but grin.

  “This pce is coming together nicely,” he thought.

  The Dungeon Spider had proven itself to be one of Ordis’ most effective minions. It wasn’t the strongest in raw damage—that title still belonged to the Dungeon Ant—but what it cked in brute force, it made up for in versatility. With its ability to fire Silk Shots and immobilize enemies, it acted as both an attacker and a valuable support unit. However, its main limitation was that it could only fire five Silk Shots before needing nearly an hour to replenish them, averaging one shot every twenty minutes. A strategic tool, but not an infinite one.

  At level 7, Ordis decided to do something he hadn’t attempted since his early days—fusion. By combining two of the same minion species, he had previously managed to rank them up, unlocking greater potential. Now, he pnned to do the same with his Level 7 Dungeon Spider and a Level 5 counterpart. This would push the result to Level 10 and elevate its rank to Common, making it significantly stronger.

  More than just increasing power, this fusion would free up a minion slot—one he intended to use for something new. A snake. While he hadn’t successfully analyzed one yet, Ordis was confident that his upgraded minions could take on a small snake in battle. With the right strategy—like creating a pitfall trap to stun it—victory would be all but assured. Through careful observation, he had discovered that creatures falling into a magically reinforced pit remained trapped for thirty full seconds, unable to escape. That alone would give his forces plenty of time to strike.

  “Alright, let’s see what we get.” Ordis muttered as he activated the fusion process.

  Dungeon Mosquitoes had doubled in size upon ranking up. Dungeon Ants had grown nearly five times rger. But the Dungeon Spider? At Level 7, it was already an imposing 60 cm in size. If its growth followed a simir pattern…

  Would it reach 90 cm? Or perhaps even double in size?

  A massive spider over 180 cm—including its legs—would be a true fantasy monster, the kind found in terrifying dungeon stories. The mere thought sent shivers of excitement through Ordis.

  Then, as the fusion completed, the newly ranked-up Dungeon Spider emerged.

  And it did not disappoint.

  It was beautiful.

  Not in the conventional sense, but in the way that a true dungeon horror could be—a perfect fusion of power, elegance, and fear. Its body gleamed with a hardened, near-metallic sheen, and its many legs moved with eerie, predatory grace. The patterns on its body pulsed faintly with mana, proof of its enhanced magical abilities. It no longer looked like a mere oversized spider—it was a true dungeon beast, a nightmare given form.

  Ordis grinned.

  “This… this is what a dungeon minion should look like. And don’t forget with the status she had.”

  Name: Dungeon Spider Level: 10 Rank: Common Mana Cost: 10 Mana Reserve per summon (lv1)Lifespan: 45 Days (unless sustained by the dungeon)Size: 181cm (including Legs)Attributes:Strength: 35

  Speed: 23

  Defense: 29

  Magic: 25

  Intelligence: 27

  Abilities:Web Creation (Advanced): Produces exceptionally strong silk that is resistant to most physical attacks. Can now create specialized web traps, such as sticky pits or tripwires that trigger when enemies pass through.

  Venomous Bite (Potent): The venom now spreads faster, causing paralysis in small creatures almost instantly. Larger creatures experience severe numbness and slowed reaction time.

  Wall Climber (Perfected): Effortlessly moves across walls and ceilings with increased grip, making it nearly impossible to dislodge.

  Ambush Instinct (Mastery): Gains a significant speed boost when attacking from stealth. Its natural camoufge now makes it nearly invisible when still in dark environments.

  Silk Shot (Upgraded): Can now fire stronger webbing over a longer range, capable of briefly restraining even rger enemies.

  New Ability Unlocked – Webbed Fortress: Can reinforce a specific area with yered silk, creating a temporary fortified nest that slows and entangles any creature that enters.

  The newly evolved Dungeon Spider was nothing short of terrifying—at least, to anyone but Ordis. To him, she was a masterpiece.

  With a total body length of 80 cm, her cephalothorax—the upper body and head—measured around 35 cm, while her abdomen stretched to 45 cm. But it was her eight long legs that truly made her monstrous, each reaching 50 cm in length. When standing at full height, she nearly reached a meter tall. Combined with her weight of 42 kg, she was no longer just a rge spider—she was a dungeon predator of nightmarish proportions.

  Her exoskeleton gleamed under the dim dungeon light, a hardened chitinous armor with a dark, glossy finish. The jagged bck and red patterns running across her body only added to her menacing presence. Designed for durability, her shell could withstand sshing attacks with ease, turning her into a living fortress of fangs and silk.

  Her eight eyes—four rge, four small—gleamed with an eerie intelligence. But the most striking feature? Her fangs. Serrated, razor-sharp, and each measuring a staggering 15 cm in length, they dwarfed even the teeth of the rgest crocodiles in this world. If a human were to see her, they wouldn’t think of her as just a big spider. They’d see a monster.

  But to Ordis, she was perfection. With her alone, his dungeon had found its apex predator. A creature that could kill deer and rabbits with ease. A true ruler of his domain.

  "Yeah, at this point, she’s more than capable of hunting a snake on her own..." Ordis mused, watching his newly evolved Dungeon Spider move with confidence. Initially, he had pnned to target small, harmless snakes like the paradise tree snake, which measured between 70 to 120 cm and had no venom. But now, he could afford to set his sights higher—toward more dangerous prey.

  Fortunately, the dungeon had yet to attract massive serpents like the Reticuted Python or the King Cobra. However, medium-sized snakes had already begun to appear, including the sunbeam snake and the green pit viper. Both presented unique challenges.

  The sunbeam snake, ranging from 120 to 180 cm, was non-venomous but rge and powerful. Meanwhile, the green pit viper, though shorter at 60 to 90 cm, carried a potent venom that could incapacitate its prey with a single bite. Ordis weighed his options carefully. In the end, he chose to prioritize size over venom.

  His reasoning was simple—through his dungeon's analysis system, he had noticed that even creatures without inherent venom sometimes gained poison-reted abilities upon leveling up. If that trend continued, his minions would eventually develop toxic traits regardless of the species he summoned. But size? That was something he couldn’t create through skill upgrades alone.

  With his decision made, Ordis focused on the unfolding hunt. His beloved D. Spider was already making her move, her eight legs moving silently toward her target—a sleek, iridescent sunbeam snake, a full 180 cm in length. This was going to be interesting.

  Age : 9 Day 40 Minute

  Mana Reserves : 129 / ??? (Capacity Expanding) 1 Mana per 40 Minute

  Dollbreaker

Recommended Popular Novels