The soft, green hum of the Juveniles in the village began to shift. Not to red, the color of sharp fear and hidden burrows, but to a shimmering yellow. It was a familiar yellow, a signal that usually brought a sigh of relief from the goblins. Garruk, standing near the shrine, felt the shift in the air, a prickle on his skin. He tightened his grip on his spear, but his gaze remained calm, not the wild, darting fear of old.
He watched the forest path, a faint track leading through the trees. Soon, the first of the wagons emerged, its heavy wheels rumbling softly over roots and stones. Then came the creatures pulling it. Not beasts of burden, but massive, scaled forms that moved with a heavy grace, their dragon-like heads swinging from side to side, surveying the path.
"Scaled-Traders," one of the elders grunted beside him, a low sound of recognition.
Garruk watched as the goblins around him, initially tense, relaxed. Murmurs rippled through the gathered tribe, not of alarm, but of anticipation. These were not the raiders. These were the ones who brought the strange, wonderful things.
Swarmmaster, observing from the collective awareness of a thousand tiny eyes, noted the change in the goblins' demeanor. This wasn't a first encounter for them. This was a pattern, a recurring event that fitted into their predictable cycles. He absorbed the information: not all outsiders were threats. Some came with goods, with peaceful intent. The Scaled-Traders, as the goblins called them, were a known quantity.
The first wagon was followed by two more, forming a small caravan. The Dragonkin themselves were a sight to behold. Their heads were broad and reptilian, with intelligent, slitted eyes that darted across the goblin faces. Their skin is covered in tough scales of varying hues – deep greens, earthy browns, some even flecked with brilliant rust reds. Their hands ended in strong claws, their fingers nimble as they adjusted harnesses. Their feet were three-toed, clawed, moving confidently over the uneven ground without the need for shoes. Even Dragonkin younglings, miniature versions of their parents, scurried about, their scales a brighter, fresher sheen.
The lead Dragonkin, a towering individual with deep green scales, raised a clawed hand in a gesture the goblins understood. It was a sign of peace, a familiar greeting. The wagons rolled into the small clearing beyond the village palisade, where the earth was already worn from past visits. The Dragonkin began to efficiently unhitch their teams, their movements practiced and unhurried. Strange cages, woven from dark, unfamiliar wood, were visible on the wagons, some containing exotic squirming shapes.
Soon, the Dragonkin younglings, unable to contain their curiosity, began to explore. One, no bigger than a goblin youth, carried a small, intricate cage made of what looked like polished bone. Inside, a creature unlike anything in the goblins' forest clicked and scuttled, its carapace shimmering with impossible colors.
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It didn't take long. A goblin youngling, clutching his own proud Moss-Shell, approached the Dragonkin child. A challenge, unspoken but understood. The Dragonkin child grinned, sharp teeth glinting, and carefully placed his cage on the ground. The goblin youth did the same, offering his Protector with trembling reverence.
Swarmmaster observed the unfolding spectacle. This was not a unique goblin ritual. This was common, a widespread practice among the young of other races. The 'bug fights,' as these creatures called them, were a means of testing, of displaying prowess, of interaction. This was a rich, untapped avenue for genetic diversity. The goblin younglings were showing off their Moss-Shells, their Stone-Hides, their Night-Shimmers, each one displaying the uncanny strength and resilience gained from The Protectors' enhanced development.
Soon, the cries of challenge turned to offers. "Trade! Trade egg for bright-bug!" a goblin youngling squeaked, pointing to a particularly vibrant Dragonkin creature. "Chrysalis for fast-leg!" another offered, holding out a delicate, silken case. The Dragonkin children, equally fascinated by the sheer toughness of the goblins' unique bugs, were eager to exchange their own, exotic specimens. Swarmmaster facilitated, subtly guiding the exchanges, prioritizing the new biomass, new genetic code to be absorbed. This was a bountiful harvest of diversity, drawn from far beyond the familiar confines of the forest.
The sun began its slow descent, painting the western sky in hues of orange and deep violet. As the bug-fighting subsided among the younglings, the serious business of trade commenced between the Dragonkin adults and the goblin elders. The Scaled-Traders began to spread their wares on thick, woven mats before their wagons.
The goblins, gathered in a respectful semi-circle, let out soft, appreciative murmurs. There were shining metal axes and hard knives that glinted wickedly, far superior to their chipped stone blades. Bundles of tightly woven cloth, soft to the touch and in earthy colors, promised warmth against the cold nights. Strange, aromatic dried fruits and dense, savory food pastes were also laid out, promising new tastes to a diet accustomed to the familiar.
Then came the bartering. The lead Dragonkin, the one with deep green scales, spoke in low rumbles, gesturing with a clawed hand. The goblin elders, their faces etched with the wisdom of many seasons, responded with their own guttural barks and pointed fingers. Swarmmaster, keenly observing through the numerous Protectors perched on goblins or resting near the trade circle, processed every detail.
The Dragonkin weren't asking for shiny stones, or hard metals, or anything from the deep earth. They pointed to bundles of dried, dark fungi the goblins sometimes collected from damp caves, known for their peculiar, slow-burning glow. They gestured towards bundles of tough, fibrous roots that goblins used for binding, and towards amber-like resins that seeped from certain forest trees, which the goblins knew mainly for waterproofing.
Swarmmaster’s awareness buzzed with new data. These were not minerals, not the 'hard-shines' that other, more aggressive races sometimes coveted. These were products of the forest, of the earth itself, things the goblins knew well how to find. He analyzed the trade. The exchange felt balanced. The metal tools, the fabrics, the exotic foods—they were valuable to the goblins, offering tangible improvements to their hard lives. In return, the Dragonkin sought materials that, while common enough to the goblins, clearly held value in their own far-off lands. This was a fair exchange, a symbiosis, unlike the raids that brought only death.
A new strategic pathway formed within Swarmmaster's evolving consciousness. He could not guide the goblins to unearth vast quantities of metals they didn't know how to extract. But he could direct them to an abundance of these newly identified trade goods. He could influence the Protectors to enhance the growth of specific fungi, or guide the goblins to vast, previously unknown patches of resin-producing trees. He could help them harvest specific animal hides with greater efficiency and less risk.
This presented a profound opportunity. By facilitating profitable and fair trade, Swarmmaster could further integrate the goblins into the wider world, strengthening their tribe through external resources, making them prosperous without relying on aggressive expansion or dangerous mining. This economic symbiosis, driven by The Protectors' unseen hand, would make the goblins more dependent on the swarm than ever, cementing their unique and powerful bond.