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Rankings and Teams (update 1)

  Current rankings:

  1. Mikey - 997 pts.

  2. Dominic - 995 pts.

  3. Vinnie - 995 pts.

  4. Joe - 994 pts.

  5. Zoe - 994 pts.

  6. Patrisha - 992 pts.

  7. Natasha - 990 pts.

  8. Parker - 990 pts.

  9. Quincy - 990 pts.

  10. Bo - 989 pts.

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  17. Lesley - 979 pts.

  18. Nick - 979 pts.

  19. Otto - 979 pts.

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  50. Nina - 913 pts.

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  55. Maria - 912 pts.

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  60. Mai - 900 pts.

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  73. Elijah - 881 pts.

  74. Henry - 882 pts.

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  87. Ace - 833 pts.

  88. Luka - 833 pts.

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  101. Masha - 819 pts.

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  146. Dean - 777 pts.

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  159. Rodney - 772 pts.

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  168. Tammy - 769 pts.

  169. Ves - 767 pts.

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  182. Mario - 752pts.

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  211. Leah - 710 pts.

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  249. Tea - 676 pts.

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  255. Teo - 660 pts.

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  257. Marc - 649 pts.

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  273. Corey - 636 pts.

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  299. Andrei - 620 pts.

  300. Sam - 618 pts.

  _______

  Pokemon and movepools:

  Joe:

  Riolu:

  1. Vacuum Wave

  2. Metal Claw

  3. Endure

  4. Detect

  Ability: Steadfast (raises speed after flinching)

  Espurr:

  1. Fake Out

  2. Scratch

  3. Confusion

  4. Disarming Voice

  Ability: Own Tempo (prevents confusion)

  *****

  Teo:

  Absol:

  1. Swords Dance

  2. Knock Off

  3. Double Team

  4. Quick Attack

  Ability: Super Luck (raises critical hit chance)

  Totodile:

  1. Aqua Jet

  2. Agility

  3.

  4.

  Ability: Sheer Force (Increases the power of moves with beneficial secondary effects by 30%)

  *****

  Sam:

  Yamper:

  1. Thunderbolt

  2. Bite

  3. Howl

  4. Sand Attack

  Ability: Rattled (raises speed after being hit with Bug, Ghost, or a Dark type move)

  *****

  Ves:

  Houndour:

  1. Ember

  3. Energy Ball

  3. Nasty Plot

  4. Bite (learning)

  Ability: Flash Fire (strenghtens fire moves after being hit with a fire move)

  *****

  Ace:

  Rockruff:

  1. Accelerock

  2. Quick Attack

  3. Double Team

  4. Sucker Punch (Learning)

  Ability: Own Tempo (prevents confusion)

  Charcadet:

  1. Astonish

  2. Ember

  3. Leer

  4. Flame Charge (learning)

  Ability: Flame Body (might burn a target upon contact)

  *****

  Lesley:

  Spoink:

  1. Confusion

  2. Nasty Plot

  3. Protect

  4. Snarl

  Ability: Own Tempo (prevents confusion)

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  Pancham:

  1. Storm Throw

  2. Leer

  3. Tackle

  4. Arm Thrust

  Ability: Iron Fist (makes punching moves 30% stronger)

  *****

  Henry:

  Mienfoo:

  1. Aerial Ace

  2. Detect

  3. Mach Punch

  4. Trailblaze

  Ability: Regenerator (recovers HP upon switching out)

  *****

  Marc:

  Sneasel:

  1. Ice Shard

  2. Assurance

  3. Taunt

  4. Protect

  Ability: Pickpocket (steals item when hit by another pokemon)

  *****

  Andrei:

  Dreepy:

  1. Astonish

  2. Bite

  3. Protect

  4. Confuse Ray

  Ability: Cursed Body (may disable a move used on this pokemon)

  *****

  Dean:

  Petilil:

  1. Absorb

  2. Growth

  3. Stun Spore

  4. Pollen Puff

  Ability: Chlorophyle (doubles speed in sun)

  Aron:

  1. Tackle

  2. Harden

  3. Head Smash

  4. Metal Claw

  Ability: Rock Head (prevents recoil damage)

  *****

  Natasha:

  Vulpix:

  1. Ember

  2. Quick Attack

  3. Protect

  4. Snarl

  Ability: Flash Fire

  Eevee:

  1. Quick Attack

  2. Growl

  3. Sand Attack

  4. Tail Whip

  Ability: Adaptability (Makes same-type moves stronger)

  *****

  Marnie:

  Snubbull:

  1. Tackle

  2. Bite

  3. Fire Fang

  4. Protect

  Ability: Intimidate (lowers opposin pokemon's attack upon entering the field)

  Eevee:

  1. Quick Attack

  2. Growl

  3. Sand Attack

  4. Tail Whip

  Ability: Adaptability

  *****

  Leah:

  Ducklett:

  1. Water Gun

  2. Wing Attack

  3. Protect

  4. Tailwind

  Ability: Hydration (heals status conditions in rain)

  Eevee:

  1. Quick Attack

  2. Growl

  3. Sand Attack

  4. Tail Whip

  Ability: Adaptability

  *****

  Tina:

  Shroodle:

  1. Bite

  2. Acid Spray

  3. Protect

  4. Metronome

  Ability: Prankster (non-attacking moves get priority)

  Eevee:

  1. Quick Attack

  2. Growl

  3. Sand Attack

  4. Tail Whip

  Ability: Adaptability

  *****

  Tam:

  Budew:

  1. Absorb

  2. Growth

  3. Stun Spore

  4. Extrasensory

  Ability: Poison Point (poisons opponent on contant)

  Eevee:

  1. Quick Attack

  2. Growl

  3. Sand Attack

  4. Tail Whip

  Ability: Adaptability

  *****

  Dominic:

  Scyther:

  1. Furry Cutter

  2. Quick Attack

  3. Aerial Ace

  4. Agility

  Ability: Techincian (increases the power of 60 or lower base power moves by 50%)

  *****

  Mikey:

  Axew:

  1. Dragon Rage

  2. Iron Tail

  3. Night Slash

  4. Protect

  Ability: Mold Breaker (stops the opponents abilities that nulify the additional effects of moves)

  *****

  Vinnie:

  Mimikyu:

  1. Shadow Sneak

  2. Dazzling Gleam

  3. Protect

  4. Swords Dance

  Ability: Disguise (Shield pokemon from taking damage from the first hit)

  *****

  Otto:

  Kecleon:

  1. Shadow Sneak

  2. Thief

  3. Protect

  4. Fake Out

  Ability: Protean (changes typing to match the move it's using)

  *****

  Bo:

  Zorua:

  1. Hone Claws

  2. Thief

  3. Protect

  4. Scratch

  Ability: Illusion

  *****

  Luka:

  Ralts:

  1. Confusion

  2. Dissarming Voice

  3. Double Team

  4. Hypnosis

  Ability: Trace (Traces opponents ability)

  *****

  Mario:

  Varoom:

  1. Tackle

  2. Poison Gas

  3. Assurance

  4. Lick

  Ability: Slow Start (halves pokemon's attack and speed for a bit)

  *****

  Quincy:

  Charmander:

  1. Scratch

  2. Ember

  3. Metal Claw

  4. Dragon Breath

  Ability: Blaze (powers up attack and special attack in a pinch)

  *****

  Elijah:

  Skitty:

  1. Charm

  2. Draining Kiss

  3. Furry Swipes

  4. Protect

  Ability: Normalize (makes all attacks normal type)

  *****

  Corey:

  Oddish:

  1. Mega Drain

  2. Acid

  3. Synthesis

  4. Stun Spore

  Ability: Chlorophyl

  Capsikid:

  1. Absorb

  2. Ember

  3. Protect

  4. Growth

  Ability: Klutz (lowers accuracy)

  *****

  Masha:

  Chimcar:

  1. Scratch

  2. Ember

  3. Mach Punch

  4. Thunder Punch

  Ability: Iron Fist (powers up punching moves)

  *****

  Maria

  Cubchoo:

  1. Protect

  2. Icy Wind

  3. Night Slash

  4. Yawn

  Ability: Slush Rush (rasises speed in snow/hailstorm)

  *****

  Rodney:

  Chewtle:

  1. Water Gun

  2. Bite

  3. Protect

  4. Rock Polish

  Ability: Shell Armor (makes it harder hitting the critical spot on pokemon's physical body/ prevents critical hits)

  ________________

  Origins:

  Towns/Regions:

  Teo - Spikemuth, Galar

  Sam - Twinleaf, Sinnoh

  Ace - Vermilion, Kanto

  Ves - Nimbasa, Unova

  Joe - Mali, Alola

  Lesley - Vermilion, Kanto

  Henry - Dewford, Hoenn

  Marc - Goldenrod, Johto

  Dean - Cascarrafa, Paldea

  Andrei - Ballonlea, Galar

  Mikey - Castelia, Unova

  Vinnie - Castelia, Unova

  Dominic - Castelia, Unova

  Bo - Nacrene, Unova

  Otto - Nacrene, Unova

  Natasha - Motostoke, Galar

  Leah - Shalour, Kalos

  Tea - Mauville, Hoenn

  Tammy - Hearthome, Sinnoh

  Mai - Ecruateak, Johto

  Luka - Anistar, Kalos

  Mario - Olivine, Johto

  Corey - Mauville, Hoenn

  Quincy - Pallet, Kanto

  Elijah - Luminose, Kalos

  Masha - Postwick, Galar

  Maria - Snowpoint, Sinnoh

  Rodney - Rustboro, Hoenn

  Region count:

  Kanto: 3

  Johto: 3

  Hoenn: 4

  Sinnoh: 3

  Unova: 6

  Kalos: 3

  Alola: 1

  Galar: 4

  Paldea: 1

  *Fun fact: Paldea has the Naranja and Uva academies, so most kids born there decide to go there, making Dean one of the only students at Old King's from that region. With Uva academy being based more on research, and Naranja academy having courses for pokemon trainers.

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