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Extra: Greyforges Tale

  In the depths of the Underdark, a city meticulously sculpted in stone and flickering torches rose from the darkness. That peculiar place was known as the Carved City of Garmek. The Duergar who called this place home were a dour and battle-hardened people, living in a constant state of war with the Drow.

  The Duergar and the Drow had been locked in a bitter conflict for a century, their hatred for each other burning like a flame in the darkness. The two races had once been one, but a great schism tore them apart.

  These two races of the Underdark were both distinct subraces of the same ancient lineage, each with their own unique physical attributes. The Duergar, as a whole, were noticeably shorter than their Drow counterparts, standing at an average height of around 4 to 5 feet, compared to the Drow's 5 to 6 feet.

  Precisely, the Duergar were known for their stocky, muscular builds, adapted for life in the underground. Their broad shoulders and thick arms were suited for the arduous tasks of mining and forging. In contrast, the Drow were leaner and more agile, better suited for their life in the dark, labyrinthine underworlds.

  The skin of the Duergar varied in shades of gray, ranging from a light ash to a deep charcoal. This pigmentation provided them with natural camouflage in their subterranean environment. One striking feature of the Duergar was the black sclerae of their eyes, giving them an inhuman, almost predatory appearance.

  On the other hand, the Drow were almost completely pale, with skin that seemed to lack any pigmentation at all. Their hair, however, was a vibrant, defining characteristic. It ranged from the palest lilac to the deepest purple, with the royal family and noble descendants boasting silver hair as a symbol of their bloodline.

  In summary, the Duergar and Drow both shared the same origin, but their physical differences reflected the divergent paths their races had taken over time. The Duergar, with their shorter stature, sturdier builds, and gray skin, were adapted for life in the caves and mines, while the Drow, with their taller frames, pale skin, and purple hair, were more suited for their subterranean realms of intrigue and darkness.

  The underground city that was home to the Drow was called the Sacred Grotto of Yaznet. It was said to be a dark and beautiful place, where water flows freely from the rocks into divine waterfalls all over the place.

  Worshipers of the ashen god Baniti, the Duergar saw the Drow's devotion to the darken goddess Merthapi as a betrayal. The Drow, in turn, loathed the Duergar for their refusal to embrace the darkness.

  Battles raged between the two cities, each side seeking to claim the richest veins of ore and the most strategic passages. The tunnels were littered with the bones of the fallen, a testament to the brutality of their war.

  Among their brethren, the Duergar were known for their strength and skill in combat, while the Drow excelled in the dark arts of arcana and stealth. Both sides employed ruthless tactics, using poisons, traps, and assassins to weaken their foes.

  The conflict seemed endless, with no clear victor. But still, the Duergar and the Drow fought on, driven by their hatred and desire for conquest. In the depths of the Underdark, theirs was a war that would echo through the ages.

  In the Carved City of Garmek, the Duergar lived their lives according to a strict routine. They worked in the mines during the day, digging for valuable resources and building their underground realm. The sound of picks against stone echoed through the tunnels, accompanied by the grunts and curses of the laborers.

  After a long day of toil, the Duergar gathered in the communal halls to drink and feast. They shared stories of their exploits and battles, relishing in the tales of their warrior culture.

  The ale flowed freely, and the halls were filled with the clink of mugs and the roar of laughter. Bards played lively tunes, their music fueling the revelry.

  But beneath the merriment, there was always a sense of duty and purpose. The Duergar were a people at war, and their celebrations were a respite from the harsh realities of their lives.

  As the night wore on, the drinking turned to sparring and games of strength. The halls filled with the clash of steel and the thud of fists. Some of the more rash Duergar would challenge each other to duels, their pride and honor on the line.

  Dawn would eventually break, the halls quieting as the little men of the Underdark stumbled back to their homes, their bellies full and their spirits high. And so, the cycle of work, war, and celebration continued, a testament to the resilience and spirit of the Duergar people.

  An old Duergar blacksmith, Belgus Greyforge, was one of the hardiest of his kind. He spent his days in the forge, hammering out weapons and armor for his fellow Duergar. His skill with the hammer was legendary, and he took great pride in his work.

  One day, a group of Duergar miners returned from their scavenging, their eyes wide with fear and excitement. The small group had always been led by a single expeditionary leader, the experienced Randir Flintrock. They spoke of a maze of ruins, the remnants of an ancient civilization. The walls were adorned with neon crystals, which glowed with an eerie light.

  As a simple addendum, the inhabitants of the Underdark, unaware of the surface civilization, found a source of neon-hued crystals that held an unusual energy. This energy reached the advanced human civilization, which harnessed it from the old gods to create a cyberpunk world. These crystals eventually gave the Drow and Duergar newfound power, but they remained unaware of the world above.

  Intrigued by their discoveries, Belgus threw his hammer to the ground and demanded of the leader that he himself join the miners on the next expedition. Seeing the blacksmith's tremendous commitment, Flintrock readily agreed.

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  In the next day, a group of Duergar miners, once again led by veteran Randir, were delving deeper into the labyrinth of caves and tunnels that lay beneath the carved city. They were in search of a new vein of mithral, a valuable and rare metal that would bolster their war chest against the Drow.

  As they ventured further, the air grew colder, and the walls began to glow with an eerie light. The miners noticed the source of the radiance, exquisite neon crystals that adorned the walls and ceilings. These crystals pulsed with a soft, ethereal glow, casting the cavern in a strange, otherworldly light.

  Flintrock ordered his men to proceed with caution, for they had stumbled upon a place that was not of their time. The miners continued on, their picks and torches revealing a grand, winding maze.

  While they delved deeper into the maze, they noticed that the walls and floors seemed to move and shift. They realized that they were walking through a complex trap system, one that had lain dormant for countless ages.

  The miners were soon confronted by their first test. A series of stone spikes rose from the floor, narrowly missing the hapless Duergar. Randir quickly deduced that the crystals provided the power to the mechanisms.

  With a daring plan, Randir ordered his men to smash the nearest crystals, causing the traps to retract. They continued on, navigating the maze with a combination of skill and luck.

  When they rounded a corner, the miners came face to face with their most dangerous foe yet. A swarm of vicious, scarab-like creatures emerged from a side tunnel. They were large, with razor-sharp mandibles and a wicked, predatory glare.

  The Duergar were taken by surprise, and a few of their number were quickly overwhelmed by the feral monsters. It was then that a hero emerged. Belgus Greyforge, the renowned blacksmith, charged into the fray, his hammer raised high.

  With a mighty swing, Belgus crushed the first of the scarabs, its shell shattering into a million pieces. The other Duergar then followed the blacksmith's ferocious actions and began attacking the creatures with all their strength and brutality. However, some men were cornered by those sinister and bloodthirsty monsters.

  Belgus roared with fury and charged into the fray. With a single, powerful swing of his hammer, he crushed the scarabs and saved his comrades. The miners hailed Wojec as a hero, and news of his bravery spread throughout the city.

  After that, Belgus Greyforge's reputation grew. He was no longer just a blacksmith, but a warrior who could protect his people. The Duergar sought him out for his skill and strength, and he became a leader among his kind.

  In the shadows of the Underdark, Greyforge's heroic deeds have become synonymous with unparalleled courage. He had proven himself in the face of danger, and his people would follow him into any battle. At that very moment, the Duergar blacksmith's legend was born.

  From that day on, the name Greyforge became a beacon of hope, a symbol of courage and perseverance. Each generation that followed, those who bore the Greyforge name carried it with pride, knowing that they were the descendants of a legend, a hero who had forged a path through the darkness and emerged triumphant.

  And so, the tale of Belgus Greyforge, the hero who ventured into the labyrinth and emerged as a legend, was passed on from generation to generation, his name a source of inspiration and pride for all who heard it.

  For generations, the Duergar people would gather around the forge, their hammers still and their hearts heavy with the memory of the fallen Greyforge. As they prepared to embark on their mining or delving expeditions, they would chant the hauntingly beautiful melody of "The Song of the Fallen Forge-Master."

  ___

  The Song of the Fallen Forge-Master

  Chorus:

  In the depths of stone, he stood alone,

  Forging steel and fire, the Forge-Master's throne,

  Far from home, he faced the unknown,

  Brave in heart, he fought till his very own.

  Verse 1:

  In the labyrinth, the danger grew,

  Brothers in arms, the call to hew,

  To the front he charged, his hammer did sing,

  The Forge-Master, the heart of the ring.

  Chorus:

  In the depths of stone, he stood alone,

  Forging steel and fire, the Forge-Master's throne,

  Far from home, he faced the unknown,

  Brave in heart, he fought till his very own.

  Verse 2:

  With each strike, he cleaved and hewed,

  The enemies fell, their numbers few,

  Through the maze, he led, a beacon of light,

  The Forge-Master, the heart of the fight.

  Chorus:

  In the depths of stone, he stood alone,

  Forging steel and fire, the Forge-Master's throne,

  Far from home, he faced the unknown,

  Brave in heart, he fought till his very own.

  Bridge:

  Till his last breath, his hammer did roar,

  Fighting till the end, his heart did sore,

  Beside his brothers, he gave his all,

  The Forge-Master, a hero, a fall.

  Chorus:

  In the depths of stone, he stood alone,

  Forging steel and fire, the Forge-Master's throne,

  Far from home, he faced the unknown,

  Brave in heart, he fought till his very own.

  Outro:

  Now in the halls of the understone,

  His name will be sung, the Forge-Master's throne,

  The spirit of the duergar, forever bound,

  The Forge-Master, a hero, forever found.

  ___

  Their voices would echo through the depths of the caves, reminding each other of the sacrifices made by their fallen brother. The melody served as both a tribute and a reminder of the courage and selflessness that the Duergar people held dear. It was a way to honor the past while looking forward to the future, instilling in each new generation the importance of standing together in the face of adversity.

  As they chanted the chorus, their voices would swell, creating a powerful, emotional crescendo that resonated with every Duergar warrior. The final lines of the song, "The Forge-Master, a hero, forever found." would always elicit a collective, proud nod, as they left their caverns, ready to face whatever dangers lay ahead.

  This way, the memory of the great Belgus Greyforge would never fade, but instead, serve as a guiding light for generations to come. The Duergar people would continue to bravely venture into the unknown, forging their future in the name of their champion. And as time passed, the peculiar surname became increasingly rare. Nowadays, only the direct descendants of that great blacksmith have the satisfaction of carrying with them the legacy of someone who was once a great hero of his people.

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