Summons must have a class/job to function. Classes/Jobs grant summons specific skills and knowledge based on their assigned roles.
[Minimum sentience achieved.]
Summons can now perform tasks and cooperate with each other more efficiently. While there is a greater chance of failure with increased sentience, the potential output is significantly higher.
[Sentience will continue to increase over time.]
"Oh, wow! This is amazing. I can create a society and a community now! But... wait, minimum sentience? What does that mean?"
[Player thought detected: Minimum sentience is similar to that of a human baby. As it grows, so will its sentience.]
"Ah, I get it. But classes, huh? Do I have to assign classes or jobs to my summons? What options do I have?"
[Player thought detected: It is required to assign a class/job to your summons for them to function properly. The following classes have been unlocked:]
- Soldiers: Secure the domain and fight enemies.
- Hunters: Hunt monsters and beasts for mana or food.
- Miners: Gather ores and minerals in or near the domain.
- Farmers: Grow and gather food for the domain.
- Craftsmen: Create tools, equipment, and buildings for the domain.
- Messengers: Deliver messages to sentient entities.
- Workers: Perform general labor tasks and cooperate with other Workers.
"Wow, this changes everything! I thought I'd have to micro-manage every little thing, but now it’s all automated... well, mostly. Do I need to assign a class/job to every summon?"
Lucas's excitement quickly shifted back to his current situation.
"Wait, I need to head back to the dungeon and assign classes to all of them. But what about this one? Which class/job should I give it before sending it back?"
After a few minutes of thought, Lucas decided to assign the automaton the Hunter class. It had proven itself useful in the battle against the ogre, so this seemed like a good choice.
"Alright, I’ll give this one the Hunter class."
After assigning the class, Lucas ceased control of the automaton and ordered it to return to the dungeon. He returned his focus to the chamber of his dungeon, where the other automatons were still training.
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But now Lucas was faced with a dilemma: which classes should he assign to the others? He could try assigning one of each class to experiment, but that seemed like a waste if some of them weren’t necessary right away.
In the end, Lucas decided to go ahead and summon new automatons to try out different roles.
[Summoning 1 Soldier, 1 Miner, 1 Farmer, 1 Craftsman, 1 Messenger, and 1 Worker Automaton.]
He didn’t summon another Hunter, as he had already assigned one earlier. The six new automatons appeared in front of him, looking no different from the others.
Lucas quickly checked the status of each summon:
-
Soldier Class Automaton
- Skills: Basic sword, spear, bow, and shield skills.
- Ability: Can form basic formations and execute simple tactical maneuvers when paired with another Soldier.
-
Miner Class Automaton
- Skills: Basic mining, ore detection, and mineral identification.
- Ability: Can locate ore deposits and create mining shafts for mining operations.
-
Farmer Class Automaton
- Skills: Basic farming, herb detection, plant identification, and harvesting.
- Ability: Can establish farms and gather food and herbs.
-
Craftsman Class Automaton
- Skills: Basic blacksmithing, carpentry, building, and craftsmanship.
- Ability: Capable of creating tools, equipment, ornaments, and even constructing buildings.
-
Messenger Class Automaton
- Skills: Basic diplomacy, common tongue, and riding skills.
- Ability: Can communicate with other sentient beings and deliver messages.
-
Worker Class Automaton
- Skills: Multitasking, basic labor tasks, and teamwork.
- Ability: Can perform hard labor and cooperate with other Worker-class automatons.
Lucas was impressed by the variety of skills and abilities his summons now possessed. However, what intrigued him most was the Worker class. The ability to link with other workers was powerful—it was like having a swarm of coordinated ants. Lucas could see the potential, but also the limitations. The automaton numbers were still small, and without large numbers, the linking ability wouldn’t be as effective.
Ants, for example, could form a massive colony with hundreds or thousands of workers, while Lucas’s automatons would max out in the low hundreds. It was powerful, but it wouldn’t allow him to overrun the world just yet.
Still, as Lucas calculated the possible future numbers, he realized the daunting task ahead.
“Reaching level 100 means I could summon up to 210 automatons... It sounds like a lot, but it’s not enough to take over an entire town. Maybe a small village, but that’s about it.”
He sighed, realizing his dream of dominating the world might be more difficult than he thought. Without a large-scale expansion, his future plans seemed uncertain.
"Going home will be impossible unless I find a way to expand outward," Lucas mused. "Exploring with a single automaton could take forever, but maybe I can still learn something. But... do I even want to go home? Earth’s nice, but money and competition made it tough. Here, I might have a chance to build something, but I still don’t know what the world’s like. It could be medieval, or maybe there’s magic. There’s so much to learn."
Lucas sat in silence, lost in thought, trying to decide what to do next. His future in this world was full of possibilities, but also filled with uncertainty.