This world thrives under the veil of magic - a force accessible to all. It matters not your family, your lineage, or your station. Magic flows through the air, the earth, and the water, and anyone willing to work and learn can master its art. Yet magic, as much as it unites, also divides. Six great kingdoms, each with its own character, ambitions, and relationship with magic, stand on the brink of fragile balance.
Vallor is the most warlike of the kingdoms. Its strength lies in its army and population; its pride, in its indomitable warriors and strategy. Vallor values peace not out of love for it but because others fear its wrath. Neighboring kingdoms know that one misstep could unleash Vallor's might and sweep them from existence. Its tense relations with Ezeris remain a simmering conflict yet to ignite.
Lior is the weakest kingdom, yet its lands feed the world. The finest crops grow here, livestock thrives, and bountiful harvests fill the tables of all. Lior is quiet and humble, but not all appreciate its pacifism. Tensions run high with Runor, whose grim reputation starkly contrasts Lior’s simplicity.
Ezeris is the kingdom of magical education and advancement. It is home to the world’s most powerful mages, and its academies are renowned far and wide. Outwardly neutral, Ezeris hides a subtle strain in its relations with Vallor and Runor that does not go unnoticed.
The genuine version of this novel can be found on another site. Support the author by reading it there.
Runor is a kingdom steeped in shadows. Slave trading, underground dealings, and morally dubious magic flourish here. Runor is a haven for those willing to trade their souls for profit. Its open enmity with Lior is long-standing, while its strained ties with Ezeris add even more darkness to its name.
Festia is a land of celebration, indulgence, and joy. This kingdom of perpetual festivals, exquisite cuisine, and carefree living seems untouched by the intrigues and wars of its neighbors. While others scheme or fight, Festia basks in life’s pleasures.
Cortera is the kingdom of trade and neutrality. Here, wealth flows like a river, and alliances are forged over lavishly set tables. Cortera has mastered the art of staying out of conflict, skillfully balancing its relationships with all.
This world, rich with magic, power, and ambition, offers boundless possibilities yet conceals equal dangers. At the crossroads of the six kingdoms' fates lie not only rivalries but also unexpected alliances that may bring even the fiercest enemies together. Every inhabitant of this realm - from peasants to kings - carries magic within them. However, only a rare few dare to wield it not for personal gain but for changes that will shake the very essence of this world.
Amidst these upheavals and rivalries, two souls begin to emerge - destined to alter the course of history and leave an indelible mark on this world forever.