introduce
Path to the Apocalypse_
Path to the ApocalypseLatest complete chapter list
Main text volume
Space: 1 - Into the Maze
Space: 2 - Connection
Space: 3 - Recruiting
Space: 4 - Getting out
Space: 5 - Back in the City
Space: 6 - Getting Derek involved
Space: 7 - Shopping
Space: 8 - The Ball
Space: 9 - Asking her out
Space: 10 - The Date
Space: 11 - Preparing for boot camp
Space: 12 - Boot camp (1)
Space: 13 - Boot camp (2)
Space: 14 - Boot camp (3)
Space: 15 - Boot camp (4)
Space: 16 - Boot camp (5)
Space: 17 - Boot camp (6)
Space: 18 - Boot camp (7)
Space: 19 - Boot camp (8)
Space: 20 - Boot camp (9)
Space: 21 - Imp subjugation (1)
Space: 22 - Imp subjugation (2)
Space: 23 - Imp subjugation (3)
Space: 24 - Imp subjugation (4)
Space: 25 - Relationships
Space: 26 - Framing the narrative
Space: 27 - Romance is hard
Space: 28 - No time like the present
Space: 29 - Gratitude
Space: 30 - Money problems
Space: 31 - Decharacterization
Space: 32 - Leads
Space: 33 - Shifting focus
Space: 34 - Value
Space: 35 - Plans
Space: 36 - People suck
Space: 37 - Dont mention it
Space: 38 - Making sense of things
Space: 39 - Beginning negotiations
Space: 40 - Engagement party
Space: 41 - Fallout
Space: 42 - Kobolds (1)
Space: 43 - Kobolds (2)
Space: 44 - Complications
Space: 45 - The upper levels (1)
Space: 46 - The upper levels (2)
Space: 47 - The upper levels (3)
Space: 48 - The upper levels (4)
Space: 49 - The upper levels (5)
Space: 50 - The upper levels (6)
Space: 51 - The upper levels (7)
Smoke: 1 - 12:34:56
Smoke: 2 - Sharkman
Smoke: 3 - Recovery
Smoke: 4 - Mark
Smoke: 5 - A night out
Smoke: 6 - Fear
Smoke: 7 - The weak and the strong
Smoke: 8 - Tiny balls
Smoke: 9 - Safezone
Smoke: 10 - Meredith
Smoke: 11 - Tentacle man
Smoke: 12 - Combat basics
Smoke: 13 - Menace
Smoke: 14 - Horishontalnesh
Smoke: 15 - Patrick
Smoke: 16 - Politically unsavvy
Smoke: 17 - When you gotta go
Smoke: 18 - Its a thing
Smoke: 19 - Responsible
Smoke: 20 - Double trouble
Smoke: 21 - Try
Smoke: 22 - And now for something completely different
Smoke: 23 - Mana problems
Smoke: 24 - A real boy
Smoke: 25 - Getting noticed
Smoke: 26 - Group dynamics
Smoke: 27 - Challenge
Smoke: 28 - Howdy!
Smoke: 29 - Making sense of things
Smoke: 30 - Catching up with the ferals
Smoke: 31 - Playing with smoke
Smoke: 32 - A new team
Smoke: 33 - Inconsistent data
Smoke: 34 - Frustration
Smoke: 35 - Daunting future
Smoke: 36 - A draining existence
Smoke: 37 - Factions
Smoke: 38 - Connecting the sections
Smoke: 39 - Team building
Smoke: 40 - Jake and friends
Smoke: 41 - Entrapment
Smoke: 42 - Potential
Smoke: 43 - Doubling up
Smoke: 44 - Attack (1)
Smoke: 45 - Attack (2)
Smoke: 46 - Attack (3)
Points: 1 - [Run: 0%]
Points: 2 - A short one
Points: 3 - Pointless
Points: 4 - A long one
Points: 5 - Party people
Points: 6 - Task issues
Points: 7 - Those in power
Points: 8 - Rude awakening
Points: 9 - Shifting prospects
Points: 10 - Exploring
Points: 11 - Exceeding expectations
Points: 12 - Intro to daggers
Points: 13 - Preparation
Points: 14 - New Runes
Points: 15 - Troubled past
Points: 16 - Into the wilderness
Points: 17 - Ursa
Points: 18 - Click
Points: 19 - Catching up with Calvin
Points: 20 - Not so sweet fifteen
Points: 21 - Frustration
Points: 22 - Comfort
Points: 23 - Making an effort
Points: 24 - Blade
Points: 25 - Understanding Runes
Points: 26 - Having the Talk
Points: 27 - Semloh
Points: 28 - Change
Points: 29 - Shifting gears
Points: 30 - Meeting the Elder
Points: 31 - Making a deal
Points: 32 - Tri-core
Points: 33 - Repentance
Points: 34 - Obanonos
Points: 35 - Responsibility
Points: 36 - Horace
Points: 37 - Scheming
Points: 38 - Mental adjustment
Points: 39 - Stubbornness
Points: 40 - Intent
Points: 41 - Original (1)
Points: 42 - Original (2)
Points: 43 - Original (3)
Points: 44 - Confusing issues
Points: 45 - [User detected]
Points: 46 - Boundless Trial (1)
Points: 47 - Boundless Trial (2)
Points: 48 - Recovery
Aura: 1 - Birth
Aura: 2 - First day of school
Aura: 3 - Kids can be cruel
Aura: 4 - Isolation
Aura: 5 - First Hunt (1)
Aura: 6 - First Hunt (2)
Aura: 7 - First Hunt (3)
Aura: 8 - First Hunt (4)
Aura: 9 - First Hunt (5)
Aura: 10 - Aura control
Aura: 11 - City date (1)
Aura: 12 - City date (2)
Aura: 13 - Mall encounter
Aura: 14 - Exploring the connection (1)
Aura: 15 - Exploring the connection (2)
Aura: 16 - Exploring the connection (3)
Aura: 17 - Pool party
Aura: 18 - Family dinner
Aura: 19 - Back Outside
Aura: 20 - Best prize
Aura: 21 - Seeking employment
Aura: 22 - Uncomfortable
Aura: 23 - Optimism
Aura: 24 - Back to school
Aura: 25 - Return of the Machine
Aura: 26 - Meeting the parents
Aura: 27 - Growth
Aura: 28 - Arena
Aura: 29 - Death
Aura: 30 - Dream
Aura: 31 - Monstrous Status 101
Aura: 32 - Introspection
Aura: 33 - Potential
Aura: 34 - Discussing Life
Aura: 35 - Vinek and Corek
Aura: 36 - Getting settled
Aura: 37 - Back to school: Redux
Aura: 38 - Sharing
Aura: 39 - Animal core
Aura: 40 - Raiders
Aura: 41 - Class advancement
Aura: 42 - Experimenting
Aura: 43 - Essence
Aura: 44 - Noble vs Monster
Aura: 45 - Quinn
Aura: 46 - Merging cores
Aura: 47 - History
Aura: 48 - Class advancement 2.0
Aura: 49 - Dungeon
Aura: 50 - Living Dungeon
Aura: 51 - Fade to black
1 - Waking up
2 - Convergence
3 - Getting on the same page (1)
4 - Getting on the same page (2)
5 - Multiversal Council (1)
6 - Multiversal Council (2)
7 - Cleaning up the Technos
8 - Significance
9 - A wild, mana-warped planet
10 - Just do it
11 - Auric revelations
12 - The importance of education
13 - aMAZEing developments
14 - Energy, Aura, and Qualifications
15 - Great minds think alike
16 - Sixteen
17 - Company
18 - Family
19 - Gathering (1)
20 - Gathering (2)
Update
Poll is Live
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Dimensional Game Maker