After using the teleportation array to arrive at the main city of the Northern Adventurers’ Guild, Winter City,
Edward and his panions wasted no time.
They immediately headed towards the location Eliza had in mind for the filming, managing to reach the designated pce before dusk.
"This Dark Night Forest is where our new adventurers in the North often train their skills. Although the Adventurers' Guild regurly clears it, monsters still tinuously emerge from within," Eliza expined.
Edward and the others focused their attention on the ominous Dark Night Forest ahead.
Uhe peaceful and safe South, the North truly lived up to its reputation as the Empire’s most dangerion.
Along the way, they frequently spotted terrifying monsters lurking by the roadside.
These low-level creatures dared not approach, merely sensing the dreadful aura of the Headless Horseman.
However, pared to the roads in the South, where monsters were nearly ent, this journey was already sidered quite perilous.
Furthermore, uher regions where adventurers and monsters were rarely cssified, the North had a strict system.
The reason for this was twofold: first, the vast differences in power among individuals and creatures in the North, and sed, to ehat adventurers would not recklessly eh powerful monsters beyond their abilities.
The Adventurers’ Guild’s manual strictly reguted the types of missions that could be accepted and the level of mohat adventurers of different ranks could fabsp;
This system was desigo protect adventurers’ safety.
In terms of adventurer rankings, the North used materials as rank names.
The highest rank tinum, followed by Gold, Silver, Bronze, Iron, and Por.
Adventurers' badges were also made of the material corresponding to their rank, symbolizing their status.
The distribution of adventurers' ranks yramid-shaped.
Ptinum-ranked adventurers were rare, with only a few ever existing in the Guild’s history, and they had to aplish extraordinary feats like sying a dragon.
Otherwise, even if someone reached a super-level in power, they wouldn’t be grainum rank.
The level, Gold, was also scarce, though each era had a few Gold-ranked adventurers.
For example, before being the Guild Master, Eliza was one of the few Golden adventurers.
The Gold rank was more about strength, and any adventurer reag the fifth tier would usually be granted Gold status.
Since most wizards in this world were relut to fight, the majority of Gold-ranked adventurers were fifth-tier Sword Saints.
In summary, the Northern Adventurers’ Guild had a clear hierarchy, with strong adventurers gathering there, uhe small-scale operations in the South.
However, the North was also extremely dangerous, with the highest death rate among the Empire’s fions.
Yet, i years, uhe strict ma of the Northern Adventurers’ Guild, the death rate had stabilized at a retively low level.
Although still higher than in ions, the North was no longer sidered an adventurers’ graveyard.
However, due to the influx of reckless “overpowered” adventurer novels into the North, young adventurers began harb foolish ideas, ign the Guild’s warnings.
They acted indepely without following experienced adveo train and gain experience, leading to a signifit rise in the Guild’s death rate.
Given this situation, it was no wonder Eliza had hurried to the South to seek Edward’s help.
"Dark Night Forest, huh? Belldia, is there anything in there you ’t handle?" Edward asked.
The Headless Horseman, who had been silently following the group, g the forest of death before him and calmly replied, "Not sure, but judging by the life energy, the stro creatures here would be trolls or simir beings. These monsters be defeated by any experienced adveeam. If there's something even I 't ha would have to be a Demon God-level creature, and those are usually found in unexplored regions beyond the North."
Satisfied with the response, Edward surveyed the surroundings and then strode fidently into the Dark Night Forest.
“This is the end of the forest. Beyond this point lies the ountains, which are not part of the North's territory. Many cave-like structures here are s created by more intelligent creatures, such as goblins. This area should meet your requirements, Director Edward,” Eliza expined.
Edward slowly circled the area, then emerged from the mountain's edge and said, "It’s getting te. I’ll take someoo explore ihe rest of you set up camp. We’ll o prepare this pce for filming.”
“Uh, alright. Should I apany you inside?” Eliza asked.
Although having a fifth-tier Sword Saint like Eliza would certainly ensure safety, Edward’s goal wasn’t merely to explore the caves.
So, to everyone’s surprise, he poi the Duke’s daughter, Daphne, who had remained silent siheir arrival in the North, and said, “Daphne, you’re ing with me. This is the first part of your interview.”
“???”
Startled, the girl hesitated but instinctively stepped forward.
When her guard also attempted to follow, Edward quickly added, “Not you, just her.”
“Why—?!”
Before the guard could finish speaking, Daphopped her, saying, “I uand. I’ll go alone.”
“But, my dy—”
Despite the guard’s objes, Daphne’s firm attitude left no room fument, and the guard had no choice but to stay behind.
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