July 1.
The stant iments that Billy has been making, along with the ied ine for the Pixar pany, haven't provided a satisfactory amount of money for the people at Pixar. This is primarily due to all the iments in teology o improve the quality of puter animation and 3D designs, which require numerous upgrades.
Ed Camult has been w on a spatial assembly and modeling team for the first version of the characters. That's why he's in su importaing. This idea will only expedite modeling and 3D animation, which Pixar is eager to implement.
-So, I will sider iing 9 million dolrs if you are willing to create software that allows for easier use of 3D animation modeling without incurring so many processes. In other words, let's optimize without sacrifig quality. The key is to automate the animation processes, from character movements to hair and clothing movement auring. Improving quality be achieved through frame subdivision to give round or special shapes, - Billy said.
He knows a bit about what is currently impossible to achieve. Subdivision is a process of dividing an image into thousands of small squares or parts to create a chosen shape through modeling.
-The subdivision I'm talking about is dividing the rendered model into small images to achieve better shapes. This improve character forms. We o subdivide the model into rendered frames, -Billy expined.
-Well, we could implement some of that in small proportions for now. Let's foproving our optimization through annotations, - Ed Camult replied.
-I agree. Don't worry; I will make several necessary iments. The subsidiary panies have been doing well. For now, let's allocate all our resources to toys, textures, and character automation. If you want to hire more personnel, I have no problem with that, - Billy said.
-We do that, but we'll need a lot of funds. Nine million won't be enough, - Alvy pointed out.
-Well, that's what I ihis year, but if my resources improve, I will i more money, as much as possible. But first, we o address specific issues. I want us to focus on fixing general problems. If we create software that automates plicated processes, it will be easier for us, and perhaps we save resources. However, I will i as much money as possible. This film has to be a milestone in animation. If we have to i more mohere's no doubt on my part, - Billy cluded.
Anne nearly banged her head against the wall. The discussion about being strong with the animators who had already spent 15 million and were still asking for more was getting tiresome.
-It's not that simple, young man. Right now, we have the RenderMan program, which allows us to model characters. And we have the Gepettram, which helps us create models for situations like gestures and facial expressions. But this still needs a lot of work, - Ed Camult expined.
-I uand, but we expand at a pace you deem appropriate. I'm just a path. If we recreate motion without having to dwell too mu each step, and the softrovides insight on how to do it, we won't need excessive movement. Plus, I'll be w with Stanford Uy iure to recruit talent, and with a pany you're familiar with to help improve our software. It's still iiations, but I pn to buy 60% of the pany: Autodesk, - Billy said.
-You want to buy Autodesk? - Ed Camult questioned, surprised by the implications. This was a revetion, and Alvy also seemed curious about it.
-Yes, if we have multiple workers refreshing our ideas! Just imagihe future solutions for our pany. Sometimes, colboration give us better designs, - Billy replied.
The purchase price of Autodesk was nearly 50 million, so he could only bid for 60% of the pany, with cessions like software exge between Pixar and Autodesk for software improvement. The private purchase of 60% of the pany cost 25 million. Autodesk's current annual revenue is 2-3 million, barely surviving in the job market. However, Billy is fident that some ideas, improve Autodesk's prospects for the future.
-So, with the purchase of Autodesk, you want to establish a much smoother software colboratioween the panies. Improve the 3D animation model, and you pn to upgrade our puters with CGI, but the purchase price is too expe's just a pn, - Billy expio the people at Pixar.
Ed Camult was surprised because he uood all the challenges Billy was trying to tackle day by day. CGI could enhaheir hardware, aer hardrovides better performahis is a problem currently pguing the pany. If Billy is willing to ihis much money, it's because he truly wants to create a 3D animated movie, as they inally agreed upon in their iations.
-If that's the case, we'll wait until year, - Ed Camult said, giving up the fight. He realized that the 9 million currently on offer was enough for this year and the , and it was better not to be greedy.
-The purchase hasn't been finalized yet; there are a few minor things left to do. But by October, I think we start the colboration with Autodesk. I'm entirely optimistic, - Billy said.
Autodesk, as a pany, has not yet expas services and only relies ooCAD program. However, their puters haven't gained much fame in advanced tries, and their software, while excellent, hasn't gaioo much popurity. That's why an alliah Pixar, which creates iing creation software, help improve not only their 2D animation system but also their 3D animation processing.
-That's why we'll emphasize creating our software. We'll lise the general features, but what will help us make the movies will be for us alone. We'll dey lising programs as much as possible. Some products will be deyed as long as possible until we have better oo lise. But the 2D animation system we'll save for when my 2D movie is released, - Billy expined.
By seeing the quality of the movie used by Caps, people will bee ied in the product, and the lising fees be raised to exorbitant prices.
-All right, let's wait as long as we . The ing years will provide ao our as. Although we have improved the Caps program, I'll send a tei to patch your equipment, - Ed Camult said. They had expahe program and unified some specifis, such as using the ser and applying more practical motion footage.
-Thank you; it would help me a lot with the movie. I'm still w on some ses myself, - Billy said. He had dedicated himself to creating most of the backgrounds oe drawn with tempera, a teique he had learned from Hanna-Barbera, which had helped him with the backgrounds. Together with the Caps program, the first three minutes of the animated movie were already pleted. They only o do the dubbing and produ for those three minutes, but it was better to wait and do it at the end.
-Let's hope what we discussed in this meeting is suffit, - Anne said. She reviewed the meeting agenda, crossing off points 1, 2, 3, 4, and 5. Only point 6 remained, but that would be discussed with Randal.
The three people from Pixar took a deep breath. Anne was known for being the one who filtered most requests and imposed most of the pany's rules.
-Well, I think I'll go pay attention to the guys. We o tih the movie, - John Lasseter said. The movie "Toy Story" had been in the animation process for eleven months, and many errors had been corrected. With the scripts provided by Billy, the storyboards for each se of the movie had been pleted, along with character details and some full-color deliverables that portrayed the desired images. The movie had been improving steadily, much faster than expected. It was anticipated that most of the animation process would be pleted by the end of 1992.
-I'll join you, John. I always like to see your team's work, - Billy said. He had retly requested a small pitbull and a certified police trainer for Pixar. Pixar's sweet mascot would be featured in the movie "Toy Story," and the trainer, curiously, was an animator with a special fondness fs. He had also been tasked with portraying the dog in the film.
Billy turo Anne, who wo hours after the meeting, they would leave. For now, he wao watch these ge work on character creation and learn some tricks from John's team.
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