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492. super smash.

  The Yellow-Cd Mage, the video game Luxury, was a magical world overflowing with spells. Thousands upon thousands of mages and magical creatures poputed its nds. Few warriors existed, and the only other beings were fairies, tral to the world of Luxury—the realm of magic. The intricate details were stunning, and pns were io create three types of games: oyled as a Metroidvania, with visuals pushed to absurd levels of refi; another, an open-wame akin to Pokémouring diverse spells and stunning animation bursting with vibrant colors.

  The tral mission revolved around asding the Great Sky Tower, leading to various realms, from byrinthine worlds and war zoo coliseums and high-speed tracks. At the tower's peak, a wish would be granted, but only if it reflected the true desire of one's heart.

  Notably, the fairy from Luxury made an appearan Super Smash Lux, set to debut soon. The process of creating tless games with diverse maps was nothing short of rebellious and intricate. The roster boasted 30 characters in total. From the Crash franchise, three characters stood out: Crash himself, who had a stampede of rhinos as a special move; his sister, a supp character; and Dr. Cortex, who wielded chemical potions, defensive shields, rocket unchers, and Nitro traps. Of these, two were pyable.

  Quake tributed two characters: Rahe protagonist, who could create portals for ambushes, armed with a shotgun, throwable axe, and lightning gun, which electrified surrounding fields; and Shub-Niggurath, the final vilin.

  Coliseum, an inal game by John Carmack, focused on bat stances and on intricacies, from martial arts to dagger throwing. Its roster included Ats, the Grean gdiatonist; Achilles, a divine spear master; and Spartacus, the ensved warrior a hate-fueled armor, wielding a Roman sword and shield with time-slowing powers, albeit limited to eight seds per use.

  Other notable entries included Jill Valentine from Resident Evil; Ash, who utilized his Pokémon as formidable allies; and Lahe Dragon Master, riding his Dragowo characters from the Gargoyles series joined, alongside two from Samurai Jack—Amy and Puffy, packaged as a duo. The roster expanded further with Anakin Skywalker, Hardman Ssh with his guitar that sent shockwaves and doubled as a baseball bat, Dexter, Billy and Mandy (a trio with skeletal support), the Powerpuff Girls (intergeable as a single character), and their vilins Mojo Jojo and “Him.” Additiories included two characters from Shaman King, a Power Ranger, Hellboy, Luffy from One Piece, and Arlong, the vilin of the East Blue saga.

  Most of these characters were also featured in Lux Karts, a rag game with seven circuits and four tracks each, pulling locations from various worlds. The game pushed cartridge memory to its limits, thanks to colborations with multiple modeling and development panies. ID Software, once agaiing benchmarks, tur into a masterpiece.

  Modes like Duel, Tag-Team bat, and Rescue offered tless hours of gamepy, especially in multipyer.

  -How impressive. This year will undoubtedly be one of the most prolific for the franchise, - remarked Raimon, who oversaw pany finances and traveled to monitor software development—by far the most resourtensive branch, c proprietary programs, lising, and new code.

  -Sales have doubled over the past year, - Richard Boll added.

  -Once again, Billy was right to i in a special gaming sole that domihe market entirely. And that's not all—the time spent gaming by ers keeps growing. We're fident the market will see bold growth over the five years, - Raimon noted while reviewing projes, which showed that the pany had already surpassed its 1995 earnings and was on track to triple them.

  -We make the best games, and we offer the best services, - Richard cluded, calmly running a hand over his tanned, round face, his balding head disguised under a hat.

  Super Smash's 15 maps introduew dynamics, such as map shifts, travel meics, prizes, and major events, including accelerated gamepy, rain, strong winds, and tornadoes.

  ***

  "The English Patient" was here to stay. By June 23, 1996, its box office gross had surpassed 100 million from an initial 30 million iment. The sistent profits ted Billy Carson's reputation for delivering ematic successes, instilling fiden Lux Films' partits with each step forward.

  -You even fot your birthday, darling, - Monica teased, arriving in a stunning white Prada dress with a plunging nee.

  -Well, things like that happen, - Billy replied, receiving Monica's gratutions. She had been in San Jose but spent little time taking calls, fog instead on ag and delivering the works she had accumuted.

  "Mortal Engines" had reached its third book, each expanded from 100 pages to 500, resulting in a detailed sextet. Meanwhile, Billy had advanced "Real" to 13 volumes, with four chapters in reserve. By January, he po have at least 25 chapters. "Bleach," now releasing four monthly chapters, to Chapter 96, extending the "Agent Shinigami" ar 70 to 98 chapters before pnning a series hiatus.

  -These things don't just happen. It's a bit irresponsible of you to work so tirelessly. You’ve got dark circles, and your skin could use some colge a little, -Monica chided.

  -I’ll have time to rest, but the few months will be like this, - Billy sighed deeply. It was 9:30 p.m.

  The drawings oable were magnifit. Monica caught a glimpse and noticed the ink still drying.

  ...

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