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Character Sheet: Weylan

  Name: Weylan

  Race: Human

  Class: Shadow Assassin Level 6

  Strength: 12

  Dexterity: 15

  Constitution: 14

  Willpower: 12

  Intelligence: 12

  Charisma: 10

  Manapool: 90 MP

  Mana regeneration: 12/ hour

  Advantage: Shadow Affinity

  Affinity for shadow magic, shadows, and darkness in general. Advantages when learning and casting shadow magic.

  Resistance to shadow magic.

  Increased chance to recognize illusions from shadow magic.

  Non-magical effects: Bonuses to sneaking and hiding. Bonus to attack and damage rolls when in shadow or complete darkness. Bonus increases when actively using magic to manipulate shadows.

  Disadvantage: Live in Interesting Times

  Increases the probability of rare and unique events and quests. Increases the probability of very rare and unique random loot. Easier access to rare or forbidden character classes and abilities.

  Feats:

  Shadow Sight *

  Shadow Manipulation *

  Magic Talent (shadow magic only) *

  6x [not yet chosen]

  Skills:

  Acrobatic Dodge (Layman V)

  Stolen from its rightful place, this narrative is not meant to be on Amazon; report any sightings.

  Analysis (Layman I)

  Basic Accounting (Layman I)

  Climbing (Apprentice III)

  Crossbow (Apprentice V)

  Dual-handed combat (Layman I)

  Knives and daggers (Apprentice VI)

  Mana control (Layman IV)

  Mind Block (Journeyman I)- Skill feat (Journeyman): Protected sleep (Mind Block remains active even during sleep and unconsciousness.)

  Picking locks (Layman I)

  Poison lore (Layman I)

  Short sword (Apprentice III)

  Stealth (Apprentice IX)

  Streetwise (Apprentice I)

  Sneak attack (Apprentice V)

  Sword staffs (Apprentice VIII)

  Teaching (Apprentice I)

  Trap lore (Apprentice I)

  Equipment:

  Sword-Staff

  Looks like a short sword in smallest size. Variable length, hidden Blade on opposite end.

  Assassins Shadow Dagger

  Increased damage and armor penetration in darkness or shadow.

  Just a rusty knife in direct light.

  Floats when induced with shadow affinity mana.

  Boots of the Assassin - Silence Enchantment

  Gloves of the Assassin - Invisible, acid-proof, can’t be penetrated by needles and blowgun darts. Very practical against a range of poison traps in doors and chests.

  Best of all: the gloves vibrate when a magical trap trigger is within a hand's width of them. It doesn't react to mechanical traps.

  Dungeon made chainmail

  Sleeveless chainmail. The rings are seamlessly manifested directly from a single piece of hardened steel, making the chainmail highly resistant to even chain-breaking arrows and spear thrusts. Each ring contains a fine core of mythril. Provides a small degree of protection against magic, especially fire magic. It absorbs spells up to level 1 and fire spells even up to level 3. The protective enchantment needs a few minutes to regenerate after a hit. Each individual ring is wrapped in dark fabric. Seamlessly woven. That means it makes practically no noise.

  Leather arm and leg protectors

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