After reaching level ten again, I was going to buy the st two skills for that level, but as I clicked on the option, there were new skills avaible.
STD Immunity- Gain immunity to sexually transmitted diseases.
Pleasure bonus- Increases the pleasure your partners feel.
New!
Unique golems- Golem stats increased by 100%, you can only create one golem of each kind. (Wicker, wood, stone, metal)
Golem growth medium- Can pnt mushrooms, moss, or vine type pnts into a golem. Golems gain bonuses depending on what type of pnt is added.
Wicker army- Removes the gold core cost of creating a wicker golem. Golem stats reduced by 100%.
I knew that new skills could be added, it just shouldn’t happen this quickly after getting my css. From what I understood, most didn’t get new skills until their third or fourth year, maybe slightly sooner if they were a dungeon junky who had constant battles. So… Why was I getting new skills so quickly? I didn’t know and could only guess that it was because the skills were forgotten and not new.
Forgotten skills were like hidden skills, but once someone remembers enough about them, they become avaible again. Wicker was most likely well-known at one point, but became less and less common as farmers didn’t need to defend their farms anymore because they would have the help of the vilge or city to protect them. The farmer css with the minor spell user skill was also not a very common combination.
I rolled my head and cracked my neck as I thought of which was the best option. I knew I was getting the two sexual skills eventually but the new skills were more important now… Right off the bat, I ruled out unique golems. As great as doubling the stats for free would be, I needed quantity right now, not quality. That really brought it down to whether I should go with the safe bet of wicker army, or gamble on the future with golem growth medium.
Wicker army sounds cool at first, but the single golem I created at first could barely stand, reducing its stats by 100% would mean I would need to build a frame for it first, and I could lower the quality altogether. It also meant the small amount of blood I was getting to feed my golem would be spread even thinner. Golem growth medium did very little positively or negatively, but… At the same time, I knew mushrooms and moss were fairly difficult to grow because they required different growing areas than most pnts.
It came down to money. I could save money by going wicker the army but I could gain money by going growth medium. The biggest reason I was going with golem growth medium is because I could use magified crops to grow them. Moss was a very common pnt that grows in dungeons, but almost no one grows it outside, even the magified stuff, because it is too difficult to grow. The same went for mushrooms, and vine golems would be handy as well because they could be used as mobile food sources.
It did set up what I should do next as I headed to make a mission for the adventurer’s guild to collect a magified mushroom and moss from inside a dungeon. Magified crops were a mixed bag of effects, I could get one that improved the taste or made the poisonous mushroom more poisonous. It meant I might be given a completely useless crop. I offered a gold reward for the first of each and a silver reward for any picked after that was worth the risk.
Magified could become the staple products that I am known for in the future, though. Not only was I pnning on making high-quality wine and spices, but I wanted a variety of specialty crops and items as well. It was only two days ter when a husband/wife adventuring team found a special mushroom and brought it back. It was a portobello mushroom, which happened to be one of the tastier(and common) mushroom types. I got lucky because it was the best effects of a crop with an increase in growth, quality, and taste, while also being slightly harder to grow.
At least the best effects for me. The increase in difficulty to grow would help me gain more skills to counter that negative effect eventually. As I pnted it into my golem, I could tell right away that it was growing, and in just a few weeks, I would see the full effect of it on my golem. The varying effects of mushroom, moss, and vine wicker golems needed to be written down as I was devising an even better way to make money with them.
Poison was a retively hard thing to cultivate, but all three types have different types of crops solely for poison purposes. Poison ivy/oak/sumac, death cap, and wolf lichen. I now wanted to grow six wicker golems, three focusing on the highest quality I could get for food purposes, and the other half on the worst poisons I could grow. Five gold for the golems plus the cost of the crops, I needed to start raising my money faster.
As everything came together, I was still happy. With a rge smile on my face, I got back to work as Tems went into the woods to explore without me. We were running out of work to do on the farm until everything grew. I trusted her enough not to miss anything too important…
…………………………………………………………………………………………………………………
Third Person Point of View
Tems walked through the forest looking at all the mosses Husband wanted. Husband wanted mosses for some reason, which Tems couldn’t understand. Moss didn’t taste very good. Tems had eaten plenty of moss already and was hoping Husband wouldn’t make her eat any when Husband started to grow it… Maybe Tems shouldn’t look for moss to grow, instead, Tems should look for other things.
As Tems went further into the forest, she didn’t notice the special crop she missed by travelling too fast. Or the other magified ingredient, or the vein of copper twice the size of the previous one mined. Tems didn’t notice the different feeling this dungeon gave compared to the rest. Tems wasn’t smart enough to think about things like that, as she only looked for things to fight.
Tems ended up exploring twice as far and only found half as many things to bring back as her first trip with Husband. Tems was just happy, working on the farm was long, but for the first time, it felt like she was where she should be in life. Tems wasn’t fighting for leadership when she didn’t want any. Tems wasn’t fighting with her family that she loved, just days before, because their father had fallen ill.
When Tems thought about her home, it was all she could do but cry. Tems just regretted she couldn’t get her mother out with her, she bought Tems enough time to escape from the caves they were living in. As she wiped the tears from her face, she couldn’t help but smile. Tems was sad about the past but happy about the future. Tems remembered always being hungry, she hadn't had that feeling for awhile now with Husband around.
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