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26.5 the irreplaceable of desires

  November 10, 1989

  The daily routine of bang frequent studying and managiionships at her pany, Lux Animation, has yielded some results for her business. The increasing sales fulfilled wish number seven, as per the system, on November 2nd of that year. Although the wonderful Anne has put in some extra hours alongside her father, the atmosphere has brought joy following the growth of Lux id Dark Horse i general, attrag attention from various media outlets.

  [7. Sell over 1,000,000 copies of Yuyu Hakusho/Phantom Informant, sg 170 points.

  To discover your repressed wish, you must fulfill the first one.]

  Her wish, wish number eight, is to create a game for ptforms. The stant struggle with her father ame creatio both dissatisfied that same night due to the discussion, and even some cshes ararding work division and the cept to cover too many things without depth.

  This is not necessarily a good thing for me as a businessman. However, the 200 points for fulfilling the wish are enough to increase my drawing ability to 24 points a closer to perfeg my drawing skills.

  First and foremost, the goal is to start a game pletely from scratd release it in multiple installments, simir to the Megaman series. Logically, this game, which is easy to develop, would be used by game creators of that era.

  Therefore, I would be ied iing my owroidvania with a general open world and special features reted to 2D ptform development, which is the smartest choice for this era. For this, among the two avaible works to base the game on, Samurai Jack's IP and Hellboy, what better than to use the fresh style of a superhero navigating through extensive 2D mazes on a map that requires pleting multiple tasks?

  I developed the eory with some clear differences from the id the respective franchises' released series, as it o smoothly transition into the game and leave room for possible sequels. The best way to gee high sales is to distort the game and bring it to a ptform. And what better sales vehicle than the marvelous Game Boy? However, there are some drawbacks, such as the pixeted quality of the game.

  In this era, gamepy is more important than design, but if I could release a beautiful came for the wonderful NES by Nintendo, it would be great. The most ve option is to find a video game pany.

  The one is an hour's drive away, not much to say. A pany that will bee a super-giant in the video game industry iure.

  -I still 't believe you're stig with the idea of publishing a game, - his father said angrily, but with a willingness for this new adventure.

  -I will, and we won't i much money, - Billy said.

  -The pany's ats are fine, but iing in the gaming industry is not a good idea, - Thomas said.

  -That's why we'll solidify ourselves with a preliminary proposal for Eleic Arts (EA) to sider making ame. The most important thing is that the game ptform allows for extensive gamepy on different soles. We want to cover a huge market that grows over the years, and that will bring publicity to the pany. We'll also recover a pertage of sales, - Billy said.

  -I uand... but Billy, you're just a kid. This is something you should be doing when you're twenty or thirty, - Thomas said. -And I'm still frustrated because it's a hasty decision.

  -Father, don't worry. That's what experts are for. They judge how viable the story is, - Billy said.

  -And as for having a bit of fu week I'll go to the museum with Cudia. We already had it pnned, but we'll go out to eat at an expealiaaurant. Mrs. Branovich 't find out about it. Something about a sightseeing tour of the local pces, - Billy said.

  -Expehomas asked.

  -Hmm, it's thirty dolrs per pte, - Billy said.

  -That's not much, - Thomas replied.

  -Well, you'll go week and have some fun, - Billy said.

  -That's what we pn to do, although we have to keep it a secret from Mrs. Branovich, - Billy told him.

  -I won't ask anything, - his father responded.

  -Mike called me yesterday aiohat the pany's sales have been increasing. Both series are exceptional, and you may win multiple awards in the ing years, - Thomas said.

  Lux ics has seen a slow increase in demand. Initially, they were selling 25,000 copies, but now 80,000 copies are released per chapter. October was a record-breaking month, with a total of 320,000 copies of the avaible series sold. The factory had to expand with a new printer and four new employees were hired. Surprisingly, it's now possible for the pany to have a union with fifteen workers, following the rules of California in 1989.

  The produ is stable, and some rules that the 21st tury refined and improved have been followed. Strong security systems for employees, bes ma for every 100 hours worked, and some provisions for new workers.

  -The awards will bring some y to the pany. I hope to win some, - Billy replied.

  -I also hope you win some, even if it's not for the main works. You deserve it. Although Mike told me that it's physically impossible for newers to outshine D.d Marvel in the awards season, it happe year, but it was only iegory out of many, - Thomas said.

  -The dee of D.d Marvel has beore noticeable. Many people don't know it well, but in this me of ics, the heroes and their major franchises will gh a dangerous period that will only be witnessed by a few. This crisis will be widely reized much ter, as well as the exploitation of these series on television, which provides some relief amidst the reciliation of television with superheroes and television with children.

  Series like Batman: The Animated Series, X-Men, and Spider-Man in the 1990s will be appuded by the audience.

  The money is no longer in ics; it's in other simir activities. The chase for money was the first trigger after the overexploitation it suffered in the '80s, even with numerous issues of poor quality. It's not surprising that panies fail ihan a year, even Lux ics is struggling.

  But luckily, Lux ics' characters have delighted ic book buyers and gained a stable reputation for publishing four volumes per month with sequential stories.

  -I'm also happy. With the collectible cards ing out in December, we have another challeo face, - he said.

  -You'll do well. Mike told me they're very beautiful. It was brilliant of you to make shiny and higher-quality cards, - Thomas said.

  -Well, they must be impressive for people to buy them, - Billy said, drawing inspiration from a future with all the cards he had seen.

  -You've impressed me with those pleasant designs, - Thomas said. - The Magic card is incredible. You know, it's a bit uling to put statisti the pyers. It somehow piques my curiosity about the pyers' reas, - Thomas said.

  -Yes, it's uling. Some people might get upset. That's why I only used three statistics that be called the pyers' best ons, - Billy said. - By the way, the sultant was very helpful in pleting the package of 140 cards. -

  -He's an expert in the field and a reized sports criti the industry. He often works with some youth teams, - Thomas replied.

  -How did you get him?"

  -Through work. I called a t who works for a sports neer and they gave me the taformation of some sultants. During the interviews, he performed the best, - Thomas said.

  -He's really good. Maybe we'll need him again for the 140 cards, - Billy said.

  Mr. Carson nodded as they arrived at the parking lot of Eleic Arts. The pnned meeting and the future of the game depended on the pany's mood and their support for the game's creation.

  ..

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