home

search

Chapter 56

  Alistair

  Me, and Eli rush down into the city, rushing through crowded streets, and pushing people out of the way. We keep pushing, until we finally arrive. We had acquired a warehouse while here, where we were storing our materials.

  I quickly jangle my keys free, from my pocket, the cold metal feeling pleasant against the palm of my hand. I reach out, and open the door, wiping my hands on my shirt, as the door was wet from the rain earlier today.

  We push into the warehouse, and I quickly light the place up. I replaced my sketchy head lamps with much brighter lamps that use a chemical reaction to create a bright white glow.

  First I remove a pickled elf corpse, their long, and slender bodies with high dexterity perfect for the job I need them to do. I lengthen their arms, similar to the way Eli made his belt, and at the end of the arms I replace fingers with surgical tools, like scalpels, or tweezers. I also add more arms protruding from its rib cage using magical joints to hold them in. The eld im left with is very top heavy with arms that can snaked halfway across the room, and all the surgical tools they could possibly need built into them. Because they are so top heavy, I simply chopped their legs off, before re-pickling them, and attaching the main body to a cart that I can roll around.

  Lastly, I do something I do not enjoy doing. Working with souls. There is a field of magic revolving around the use of souls, but it is very confusing, and I avoid it, as well as having no talent in it. Which is a severe disadvantage to any necromancer but I got around it. First I use a tool, a scalpel, and embedded inside the scalpel, are three dungeon cores. A dungeon core has an instinctive knowledge of soul magic, and so they can be used to allow people non-gifted in the art to shape souls. Though they cost a fortune, literally thousands of gold, so they are still very difficult to acquire. This particular tool was a gift to me from my master in the infancy of my A ranking.

  I reach into a locked, and warded cabinet, and I remove three very valuable possessions to me. 3 jars, each jar long, and thin, about the size of my finger, it would probably make more sense to call them vials. They are made from handcrafted, and heavily enchanted glass. The glass is so heavily enchanted that you can barely see through it, due to the surplus of engravings, and the magical glow of mana.

  Even the cap is made of the same enchanted glass, with a seal of mana used to hold the cap onto the man bottle.

  I gently, fearfully place the bottle down on the tray next to the body. The first vial, I pop open and with speed only acquired by an A ranker I slip my scalpel into the bottle, and pierce the swirling mass of thoughts, emotions, ego, and memories.

  Unauthorized use of content: if you find this story on Amazon, report the violation.

  With a whirl I'm transported into the soul, and I begin to shape it. When working with souls you have to shape loyalty into them, otherwise they will disobey you. Most undead are simply more akin to puppets being run by a pre-made magical program, that program being the spell, but anything with a soul can control itself. Unless of course you brand loyalty into the very soul giving it the ability to revolt. I also make sure the memories haven't been damaged. This was the soul of an accomplished necromancer I had killed a while ago. He was extremely adept at the art of mutilating, and shaping bodies, and will make an excellent Chirurgeon. Lastly I implant the soul into the body I have shaped.

  With a shudder it rises to life, its body twitching, and spinning, the arms begin to flail, but I exercise my control, and lock them down. The Chirurgeon calms down, and glances through the warehouse. His eyes replaced with glowing balls of purplish mana. I reach into my bag, and remove something. I've always made similar things to thai in times when I need more production of forces, and so once I'm done using them I extract the memories, so that the next one I create will be able to more easily start working. The thing I remove from my bag is a memory stone. I step forward, and press the stone against the creature's head, and it twitches, a couple times, before stirring back to life.

  I give it its first assignment. “Begin creating war zombies.” War zombies were something I invented long ago that has brought me great success. Similar to regular zombies, but they are stronger, and require the same or less mana. Simply plate their body with weapons, and steel. What you are left with is a patchy rusty thing, with holes all over it, and yet it is still far more effective.

  I also put a sign outside of my warehouse labeled.

  Please leave any spare metal scraps you have, rusty, or polished, we don't care.

  The Chirurgeon sturs into action, and its arms begin to spin, and the first war zombie is constructed in minutes, then the second, then the third, and within the hour, we have 20 war zombies. Sadly in reality five tons of necromantic material isn't a lot, and that was two tons worth of it. All 20 of those zombies I animate, and have Eli lead them into the dungeon, to bring back more goblin corpses.

  I then begin working on the rest of my corpses. First I have a Centaur directly extracted from the Herdlands. The beast weighs nearly a ton just by itself. I don't change much, except covering the whole thing in a heavy metal plate, and attaching a long lance to its right arm, as well as extending a second arm from the chest of the horse part of its body to more easily hold the heavy lance. In its left hand I weld in place a 15 pound monstrosity of a shield that drops all the way from the head of the human part of the horse, all the way to grazing the ground as it runs. I just decided to replace that entire arm with an Orcs arm, so as to make sure it isn't too much for it.

  About this time Eli, and the battle skeletons return with little armfulls of corpses. Eli is pushing what looks like a cart usually used by fruit vendors, and the thing is loaded high with corpses, as well as each zombie having a corpse under each arm. The chirurgeon starts working immediately, and the zombies just start walking towards the dungeon to do it again. As soon as the goblins are done, landing at around low C ranking, I send them to catch some of the wildlife, as they are smaller, and will probably do better at that.

Recommended Popular Novels